phaolo":dqroir5r said:
I've never been a fan of the dev's decision to allow joining only 1 guild forever, expecially when you can choose the wrong one and seriously screw up your game..
I kind of understand it, given it's supposed to be a heavy decision, but I also agree with you somewhat.
Your character is oath-bound to the guild they chose, but there should be a way to break that oath - at an extremely high reputation cost with the guild, complete inability to rejoin later (as they won't associate with you anymore), perhaps even a small reputation loss with the Kingdoms (given that you'll be known as an Oathbreaker). In return you get to keep your learned skills (I find it fair given the high cost of ditching the guild, as well as the fact that it opens up new interesting builds), select a different guild (but maybe have to do an additional quest, since they've no doubt heard of your transgression), and of course if you break your oath again, you'll suffer an even higher reputation penalty with the Kingdoms as well as no guild ever accepting you again.
Gotta make it very, very unattractive to leave a guild, but still possible for those extreme cases when there's no other option.