- Joined
- 20/01/2017
- Messages
- 6,138
I think the following issues stem from any negative HP being displayed as 0 hp and the every so slight delay between loosing hp and the death graphic.
1) Does the death trigger occur at 0 hp, or any value less than 0?
On a recent play through, my warrior was taken down to exactly 0 hp and LIVED. I was unable to run around quite fine with 0 hp. A review of the combat log confirmed the warrior's hp was indeed exactly 0 and not a negative number displayed as 0.
2) Is there a delay between getting less than 0 hp and the death sequence? And potions healing less than expected amount?
On a recent play through, and a separate incident than above, my warrior was getting low on hp and as I pulled up the backpack screen, he received a strong hit that took him down to displayed 0 hp as the backpack menu listed his hp as 0. A Potion of Moderate Healing raised him to 40 hp, not the expected 60. A review of the combat log suggests his true health value was likely below 0 but not able to get exact value. The hero immediately died after exiting the backpack menu, but it's unsure if was due to a lingering death value from before the healing potion was used or if it was from another blow landing as the player died with 0 hp and several blows hitting.
1) Does the death trigger occur at 0 hp, or any value less than 0?
On a recent play through, my warrior was taken down to exactly 0 hp and LIVED. I was unable to run around quite fine with 0 hp. A review of the combat log confirmed the warrior's hp was indeed exactly 0 and not a negative number displayed as 0.
2) Is there a delay between getting less than 0 hp and the death sequence? And potions healing less than expected amount?
On a recent play through, and a separate incident than above, my warrior was getting low on hp and as I pulled up the backpack screen, he received a strong hit that took him down to displayed 0 hp as the backpack menu listed his hp as 0. A Potion of Moderate Healing raised him to 40 hp, not the expected 60. A review of the combat log suggests his true health value was likely below 0 but not able to get exact value. The hero immediately died after exiting the backpack menu, but it's unsure if was due to a lingering death value from before the healing potion was used or if it was from another blow landing as the player died with 0 hp and several blows hitting.