Ivan the Immigrant
New Member
What I meant is after certain time of gaming some areas could be rearanged with another enemy set. Rearangment can be sparked by just some simple quest or encounter. For example there can be certain person in Freetown which can offer a conversation option to players at 18th or 20th level. This conversation can have some backround story or even a simple quest and at the same time it can trigger a rearangment of some areas. For example some caves can be filled with new more powerfull enemies. Urzuganar Lair, Mausoleum and some others can be filled with more powerfull Orcs and Skeletons or whatever with more item drops and findings so that game gains new and fresh redesign after reaching higher levels thus it can be playable afer level 20 which is about present cap when nothing new happens at the moment. I think this kind of game alteration wouldn't be so hard thing to do. It would require just one additional conversation option and positioning a new set of already existing enemies in already existing areas.