Cherry-Icee
New Member
- Joined
- 17/12/2016
- Messages
- 4
This game is AWESOME! It brings me back to Diablo on PC! Hot damn. I've been looking for a game like this since games came out on android and iOS. All I've ever found was repetitive useless finger mashers. I mean, with all this technology at our finger tips we have only been given crap. Why are we creating pointless non-adventurous games?? THANK YOU FOR EXILED KINGDOMS! I'm hooked :twisted:
But here's a few things I've noticed that can be food-for-though in future updates, if they already haven't been suggested...
1. Movement: it seems running directly left or right is twice as fast as running diagonally.
2. Character: when equipped with a helmet, he doesn't appear to be wearing one. Would be very cool and unique if different gear looked different on the character.
3. Saving: not being able to save in caves or dungeons is extremely bothersome...
4. Inventory: for quipped gear and items, I believe it would be more aesthetically pleasing to have it set up like Blizzard did in Diablo 2. Or simply have a silhouette of a person, with helm going to head area, boots in foot area, as opposed to items being in boxes representing a square.
5. Special Weapons: like the ones that do poison or fire dmg, they seem useless with such low dmg.. Maybe balance that out.
6. The Maps: they don't line up correctly. First close-up map (town map) is more diagonal (SW being left and NE being right) and the zoomed out map (world map) is the opposite. What really highlights that is the town map is shown in a big square/tile, and it's turned. While the World map isn't. This confuses me when running into different areas..
These are just suggestions given by a new fan of your game. I will copy and paste these suggestions in another forum if I have accidentally posted in the wrong thread! If so I'm sorry.
But again, thank you for this game. You will be getting a donation from me for sure!
But here's a few things I've noticed that can be food-for-though in future updates, if they already haven't been suggested...
1. Movement: it seems running directly left or right is twice as fast as running diagonally.
2. Character: when equipped with a helmet, he doesn't appear to be wearing one. Would be very cool and unique if different gear looked different on the character.
3. Saving: not being able to save in caves or dungeons is extremely bothersome...
4. Inventory: for quipped gear and items, I believe it would be more aesthetically pleasing to have it set up like Blizzard did in Diablo 2. Or simply have a silhouette of a person, with helm going to head area, boots in foot area, as opposed to items being in boxes representing a square.
5. Special Weapons: like the ones that do poison or fire dmg, they seem useless with such low dmg.. Maybe balance that out.
6. The Maps: they don't line up correctly. First close-up map (town map) is more diagonal (SW being left and NE being right) and the zoomed out map (world map) is the opposite. What really highlights that is the town map is shown in a big square/tile, and it's turned. While the World map isn't. This confuses me when running into different areas..
These are just suggestions given by a new fan of your game. I will copy and paste these suggestions in another forum if I have accidentally posted in the wrong thread! If so I'm sorry.
But again, thank you for this game. You will be getting a donation from me for sure!