Character Sheet

From Exiled Kingdoms Wiki

The character sheet provides all relevant information on your character or its companions, like current condition, abilities, equipment, etc.

Character sheet.png

General Information

Character sheet (General info).png
  • Character name & class
  • Current character Level
  • Experience Points (XP) - The yellow bar indicates the progress towards the next Level.
  • Hit points (HP) - The red bar represents your general health. If it reaches zero, you die.
  • Mana points (MP) - The blue bar represents your remaining pool of mana for using special abilities. It is available for Cleric and Mage class only.

Traits

Character sheet (Traits).png
  • Traits button - Opens a dialogue which allows you to manage your Traits by distributing available trait points (indicated in parenthesis).
  • The list below the button gives a quick overview on the effective trait values. Numbers in green indicate that this specific trait is augmented (e.g. because of wearing special equipment).

Basic Character Stats

Character sheet (Attack stats).png
  • Attack Stats - are basically defined by the weapon currently equipped and modified by certain Traits and Skills.
    • Damage - The range of nominal damage dealt to enemies. The effective damage depends on the armor of your opponent and is usually smaller.
    • Speed - Indicates the number of possible attacks within a 10s interval.
    • Critical - The chance for dealing a critical hit. The nominal critical damage is indicated in parenthesis.
    • DPS - The average damage per second, calculated from the three values above.
    • Effect - If the weapon currently equipped provides some special ability, it is indicated here.
Character sheet (Armor).png
  • Armor - is the sum of all Armor points provided by the equipment currently worn.
Character sheet (Resistances).png
  • Resistances - represent your ability to withstand certain elemental attacks.
    • Fire.png - Resistance against Fire
    • Cold.png - Resistance against Cold
    • Shock.png - Resistance against Shock
    • Death.png - Resistance against Death
    • Poison.png - Resistance against Poison
    • Holy.png - Spirit resistance
    • More information on resistances and how they derive from the displayed values can be found here.

Detailed Character and Game Stats

Character sheet (Details).png

Details button - Opens an info box which shows more detailed information on derived character stats as well as general game statistics.

  • Character Stats
    • Armor - The actual amount of damage reduction from physical (i.e. non-elemental) attacks, derived from your Armor value. If you have Traits or Skills which provide additional protection from ranged attacks, it is also indicated here.
    • Damage Bonus - The damage added to the base attack value of your weapon, depending on the type of weapon. Note that each weapon without a special attribute (2-Handed, Light, Ranged) is considered a hand weapon.
    • Perception - The base chance of finding secret doors and traps. The actual chance depends on the level difference between your character and the specific door/trap, with a ±3% bonus/malus per level difference.
    • Disarm Devices - The base chance of successfully disabling traps once they have been discovered. The actual chance depends on the level difference between your character and the specific trap, with a ±3% bonus/malus per level difference.
    • Gossip - The chance of learning rumours in taverns, especially important for Town Hall Quests and Rumour Bosses.
    • XP Bonus - If some experience boosting effect is active, it is indicated here. Note that XP bonuses from shrines and scrolls do not stack. Only the last one will be active.
  • Game Stats - count basically everything which can be counted and are rather self-explanatory.