The Grey Library
From Exiled Kingdoms Wiki
Exiled Kingdoms: Areas |
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All Areas ♦ Kingdoms ♦ Outdoors ♦ Cities ♦ Dungeons ♦ Buildings |
Building: The Grey Library |
World Map: D9 |
In-Game Map |
20 years ago the library was crumbling and abandoned. In order to restore the building King Danar II handed it over to The Golden Hand to act as a guildhouse. Today the upper floor holds the Golden Hand's guildhouse, and the bottom is a 'public' library open to all who the Golden Hand favour. The upstairs guildhouse is not part of the game and so the gate in front of the staircase cannot be opened.
Gaining Access
- If you have +1 reputation with The Golden Hand they will allow you to enter.
- Otherwise you will have to fight them to gain access. This will result in -5 reputation with Mercia, -40 reputation with The Golden Hand and further -2 Golden Hand reputation per Iron Golem slain.
Building Location
The Grey Library is located in Freetown (City).
Secrets
There are 2 Secret Doors in this area.
NPCs
Quests
Transportation
- - Book in north-western room (accessible only during quest Lost in a Good Book)
- Teleport to Wyvern Mountains
Teleportation
Scrolls of Recall & Teleport, and Gate, do not work in this area.
Threats
Difficulty (0...9) | Enemy Level | Elemental Dangers | Enemy Vulnerabilities |
---|---|---|---|
2/5 | 8−15 |
Nonrecurring Enemies
- Iron Golem (5x when hostile to Conjurer)
Recurring Enemies
- Librarian (4x)
Environmental Dangers
- Spike Trap (8x)
Merchants
Trader Orac | ||
---|---|---|
Name | Cost | Description |
Explorer Gauntlets | 3000 | +3 AR +8 HP 10 1 |
Arcane Leather Boots | 800 | +1 AR +4 HP +3 MP |
Arcane Leather Doublet | 1800 | +3 AR +4 HP +4 MP 5 |
Ring of the Trader | 1500 | +9 HP 1 |
Lightning Axe | 2400 | Hand DMG: 2-11 + 2 Spd: 10 Crit: 7%
|
Lightning Greataxe | 3600 | 2-Handed DMG: 3-15 + 4 Spd: 9 Crit: 5%
|
Trader Otarab | ||
---|---|---|
Name | Cost | Description |
Potion of Moderate Healing | 250 | Gain HP 60 Will heal a total of 60hp. Tastes like chicken soup. |
Potion of Greater Healing | 600 | Gain HP 90 Will heal a total of 90hp. The adventurer's best friend. |
Potion of Resist Shock | 100 | Resist Shock 25 For 60 Seconds Grants a +25 bonus for 1 minute. |
Potion of Shielding | 200 | Gain Shield 10 For 12 Seconds Will add +10 to armor for 12 seconds. |
Spider Venom | 150 | Poison Weapon 4 For 15 Seconds Coat your blade in this, for +4 toxic damage (15 seconds). |
Potion of Mana | 350 | Gain Mana 35 Keep going and going! Recovers +35 mana. |
Scroll of Recall | 280 | Recall Teleports you and your party to a nearby town. |
Scroll of Detection | 240 | Detect Can detect secrets (75%) in a 10m range. |
Scroll: Teleport | 600 | Teleportation Allows you to Recall, or to travel to any town you have visited before. It might not work if cast from large towns and other magically sealed areas. |
Items
Fixed One-Time Loot
- 1 shelf containing:
- 1 shelf containing:
- 1 shelf (in secret room) containing:
- Ancient Tolassian Tome, Of Ghosts and Spectres (for quest Secrets of the Dead), 2x Scroll: Turn Undead
Map
Important sites and secrets
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Important NPCs and enemies
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Notes
- If you choose to fight your way inside, the Conjurer and Iron Golems you slay will not respawn.
- 2 bookshelves contain Scroll: Summon Earth Elemental, one of which is the same shelf as the Ancient Tolassian Tome.