Why spirit allowed but cold baned? Cold is the second most common elemental damage of undead and spirit is rather universally weak resistance for them. In fact cold is the most common secondary damage type for them.
Not if they are on the other side of another character (I tried for a couple minutes but I couldn't move and the drunkard just vibrated in place.(Would change which way he was looking but his path was still blocked). )
Trapped between drunkerd and armorer in Kingsbridge. And I think Grissinda has semi trapped the drunkard. (Yes I can reload just fine but was just bringing awareness to the fact that this stuff can happen and that would be a painful way to lose a HC character.)
Did she have a shield equipped? Because if so that is her shield master skill.
Since the imp's attack is a projectile, it gets affected by the projectile only armor of shield master despite being magic damage.
I don't understand how having a ranged companion messes with the balance particularly since you already have two that can; one of which can do it well. Also the player already has all the ranged options. In addition, while two mages would be able to output a ton of ranged firepower they are a...
Lots of people are asking for mage companion and I aggre it would be awesome (I keep flip flopping between the two but don't like Hirge's mana discipline)and it got me thinking about why they weren't available already and I suspect the answer is simply that they would waste so much of their mana...