Arcanmaster
Active Member
- Joined
- 23/11/2020
- Messages
- 344
We all know if ranged character attacks melee mob that can't reach him, melee mob regenerates and regenerates very fast. And usually it's fair enough, you can't kill mob, mob can't kill you. But recently I have got problem fighting group of mobs.
I open a door, I attack Skeletal Champion(melee mob), Skeletal Archer(ranged mob) attacks Gris, Champion wants to punch me but stucks it the door, Gris wants to punch Archer but stucks it the door too, I am attacking Champion, Archer is attacking Gris, Champion regenerates, Gris doesn't, Champion survives, Gris falls unconscious, two mobs attack me, I run in panic.
Anyway, this is rare thing, and it would be ok if there wasn't another more common problem.
Ranged main character and Gris attacks melee mob, melee mob should die, but tries to attack main char and can't do it because of narrow coridor, like that near secret door in Castle of Storm, or it's to stupid to go past Gris. Later, when it has full health mob attacks Gris again.
Using this bug mobs heal themselves during the fight without heal skill and mana.
Protect players from mobs' game exploits!
I open a door, I attack Skeletal Champion(melee mob), Skeletal Archer(ranged mob) attacks Gris, Champion wants to punch me but stucks it the door, Gris wants to punch Archer but stucks it the door too, I am attacking Champion, Archer is attacking Gris, Champion regenerates, Gris doesn't, Champion survives, Gris falls unconscious, two mobs attack me, I run in panic.
Anyway, this is rare thing, and it would be ok if there wasn't another more common problem.
Ranged main character and Gris attacks melee mob, melee mob should die, but tries to attack main char and can't do it because of narrow coridor, like that near secret door in Castle of Storm, or it's to stupid to go past Gris. Later, when it has full health mob attacks Gris again.
Using this bug mobs heal themselves during the fight without heal skill and mana.
Protect players from mobs' game exploits!