DarthTomServo
Member
- Joined
- 08/06/2021
- Messages
- 25
Inspired to post this because it seems like every time people describe each class, mage always gets "they're weak at low levels, but OP later on." I used to think so until trying this out.
Hard mode with a mage. Was expecting a rough ride, but it's actually been a cake walk. At level 4 - 5, I actually took on the Orc Fort south of Kingsbridge just launching big spells and letting Grissenda finish them off. Her survival has really benefitted from just focusing on damage.
Posted screenshots where I'm at as level 5.
Skills by Level:
Traits:
No more playing defensively. If you're using your skills like you should, nothing should reach you. Mage is a damage class, so don't focus on defense. Take this build in hard mode, go through the Bandit Hideout and open with Ice Storm and Fire Ball (if you think Grissenda will be overwhelmed). Did this multiple times in the back secret room with like 10 guys in it. By the time Grissenda gets to them, her cleave ability takes them down in one-two hits. You have full health and lots of mana to roll through several groups like this before you have to rest.
The tombs were a joke. Normally I'd have to try a few times to make it through the starter tombs. Nope. Just blast them to heck and get your treasures. Thanks for reading! Hope this helps someone who was as clueless as me for the past 3 years.
Fun note - Only 5 of the big potions were purchased (crafted via Lannegar alchemist). The rest are just saved up from clearing bandit hideout etc. I usually burn through these, but it hasn't been necessary.
Hard mode with a mage. Was expecting a rough ride, but it's actually been a cake walk. At level 4 - 5, I actually took on the Orc Fort south of Kingsbridge just launching big spells and letting Grissenda finish them off. Her survival has really benefitted from just focusing on damage.
Posted screenshots where I'm at as level 5.
Skills by Level:
- Lightning Bolt +1
- Mana Surge+1, Staff Mastery +1
- Fireball +1, Ice Storm +1
- Staff Mastery +2
- Mage Armor +1, <hold remainder>
Traits:
- Intelligence +3 (raising to 2 Intelligence), Endurance +1
- 2 - 5 can't remember exactly, but whatever. See screenshot if interested.
No more playing defensively. If you're using your skills like you should, nothing should reach you. Mage is a damage class, so don't focus on defense. Take this build in hard mode, go through the Bandit Hideout and open with Ice Storm and Fire Ball (if you think Grissenda will be overwhelmed). Did this multiple times in the back secret room with like 10 guys in it. By the time Grissenda gets to them, her cleave ability takes them down in one-two hits. You have full health and lots of mana to roll through several groups like this before you have to rest.
The tombs were a joke. Normally I'd have to try a few times to make it through the starter tombs. Nope. Just blast them to heck and get your treasures. Thanks for reading! Hope this helps someone who was as clueless as me for the past 3 years.
Fun note - Only 5 of the big potions were purchased (crafted via Lannegar alchemist). The rest are just saved up from clearing bandit hideout etc. I usually burn through these, but it hasn't been necessary.
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