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PostPosted: Wed Jan 24, 2018 4:34 pm 
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I got several times strange behavior of my companions in Icemist Underlevels. After defeating a golem, my companions start to attack me. I don't take any damage, but they keep ignoring the enemies and only attack me. Hirge still keeps healing, but that's all. It stops when they die and respawn.

Edit: OK I think I got it. When I use an energy cell on Hirge, my companions are turning against me. I think it's because of HP damage from the energy cell. Not sure if it's designed to be this way.

(title changed)


Last edited by p4ran0id on Thu Jan 25, 2018 12:38 am, edited 2 times in total.


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PostPosted: Wed Jan 24, 2018 11:20 pm 
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That does seem odd... The potion does damage so it might trigger the aggro state...

Wiki link for potions, for ease of reference if needed.
http://www.exiledkingdoms.com/wiki/inde ... tle=Potion


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PostPosted: Thu Jan 25, 2018 12:05 am 
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A Screenshot with aggressive companions


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PostPosted: Thu Jan 25, 2018 1:31 am 
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Thanks, fixing for next update.

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PostPosted: Thu Jan 25, 2018 1:38 am 
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I would expect Adaon to attack you ... but Hirge... She must know you accepted the Whispering Amulet...


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PostPosted: Thu Jan 25, 2018 1:44 am 
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VDX_360 wrote:
I would expect Adaon to attack you ... but Hirge... She must know you accepted the Whispering Amulet...


Yeah maybe it was to much for her. She had to watch while I was 'doing' the princess of the sea (over and over with different characters), so... :roll:


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PostPosted: Tue Jan 30, 2018 7:29 am 
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I believe this problem is encountered when fighting multiple ancient mummies, and accountants in golden cove bank. When meatshields are gone, and two mummies are standing in two of their poison clouds, they become aggresive against each other. Of course, poison and their attacks do no damage to them, but they get ocupied with each other, and they become easy targets for rangers.

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PostPosted: Tue Jan 30, 2018 7:49 am 
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Atomos wrote:
...two mummies .. aggresive against each other.

That's a different issue involving enemies attacking enemies. This report involves a Companion attacking the player.

As the Developer has responded to this matter, locking thread.


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