Kardagis
From Exiled Kingdoms Wiki
Exiled Kingdoms: NPC |
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NPCs ♦ Companions |
Picture |
Location |
The Seventh House (New Garand Sewers) |
Quests |
Welcome to the House; Smugglers in the Night; Three versus Eleven |
“You're now part of a great family, a great House.”― Kardagis
A beautiful and deadly young guildmistress.
Backstory
Recruits for the Seventh House and takes their Loyalty Oath.
Exclusively trains guild members, and retails to them at 80% of market value.
Faction
Interactions
Location
Quests
Actions
Trains Poison Master; Assassinate
Takes guild Loyalty Oath
Situational
- can forge a partition for Hirge
Inventory
Kardagis's Wares | ||
---|---|---|
Name | Cost | Description |
Scorpion Venom | 500 | Poison Weapon 7 For 10 Seconds Coat your blade in this, for +7 toxic damage (10 seconds). |
Potion of Invisibility | 350 | Gain Invis For 12 Seconds Makes you invisible for 12 seconds. |
Girdle of Agility | 18000 | +2 AR +8 HP 1 |
Bluesteel Poisonous Dagger | 5000 | Light DMG: 3-8 + 4 Spd: 13 Crit: 7%
|
Toecutter | 1300 | Off-Hand DMG: 3-3 Spd: 10 Crit: 0% Slow 1 |
Lightning Dirk | 1300 | Off-Hand DMG: 3 Spd: 10 Crit: 0% Stun 1 |
Trait Checks
The following Trait checks are associated with this character. Those marked with are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.
Trait Requirement | Quest | Area | Description | |
---|---|---|---|---|
Personality 2 | None | New Garand Sewers | Necessary for impressing Kardagis during your first encounter, thus gaining +3 reputation with the Seventh House. |
Combatant Stats
Type | Level | XP | Armor | Health | Mana | Movement | Boss Type |
---|---|---|---|---|---|---|---|
Unique Human NPCs | 16-18 | 610-860 | 28 | 356 | 0 | 1 | miniboss |
Damage | Extra Damage | Speed | Crit % | DPS | Resistances |
---|---|---|---|---|---|
40-45 | 5 | 11 | 6 | 53.2 | 30 30 30 30 30 |
Attributes | Skills | Proc Effect |
---|---|---|
Detector | Stab: 4 |
Drops
Notes
- Some of the stats change with creature level and game mode. The values shown in the table above always refer to the highest level at Normal difficulty. On Hard or Iron Man some values such as HP and attack stats are increased by 25%.