A Mad Wizard

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A Mad Wizard is a quest given to you by Janod in the town of New Garand (City).

Quest Overview

It seems befriending Adaon, the 'former' thief, did not go unnoticed. The wizard Janod has unsettled business with him nada you get stuck right in the middle.

Quest Steps

  1. (Must have Adaon as companion to unlock)
  2. Get confronted by Janod
  3. Speak with Adaon about the orb
  4. Search the New Garand Sewers for a fat man
  5. Solve Butterfingers problem
  6. Get the orb and return it to Janod

Detailed Walkthrough

As soon as you approach Janod with Adaon as your current companion, he will confront the thief. Be confrontational and Janie will attack, and you will fail the quest and incur severe penalties to your Thuram and Wizard's Guild reputation. Instead, show respect and beg him to forgive Adaon. It seems when Adaon stole from Janod, he took a very important magic item, the Orb of Shadows. When you ask Adaon for it back, he informs you that he pawned it to some fat, little man for some gold. Janod demands you return the orb or pay him 10,000 gold in retribution. Until then, your name is garbage in Thuram and with the Wizard's Guild.

Speak with Adaon about selling the orb, and he won't be able to give you much, only that it was in the sewers with a fat, little man. Travel back to New Grand with Adaon and enter the sewers from the western entrance near the keep. Fight through the groups of rats as you head north. In the northwest corner, you will find Butterfingers and his shop. Adaon confirms this is the man he traded with and that no one ever likes him. Unfortunately, Butterfingers is having an issue in his storeroom and until it is resolved, he has no way of getting the orb for you.

Listen to his story, and agree to handle the thief. In exchange, you will gain the orb. Drag Adaon into the storeroom with you, and get ready for some fun. The rogue is not in great shape, and seems to be losing control of himself when he suddenly transforms into a werebeast that hits real hard. Potion of shielding goes a long way here. Killing the beast will earn you a reputation bump with the Seventh House, and access to the orb.

Returning the orb to Janod is the final part of this journey, so head back to Kingsbridge and do so. He will again trust you, and restore your good standing within the Wizards Guild and Thuram. Once again you have a solved an issue created entirely by Adaon and his shenanigans. You could also choose to pay Janod 10,000 gold.

Quest Rewards

  • Beating the beast- Seventh House reputation +5
  • Return the Orb of Shadows
    • 600 XP
    • Thuram reputation restored (+40)
    • Wizard's Guild reputation restored (+40)
  • React brashly during first meeting
    • Thuram reputation -40
    • Wizard's Guild reputation -40

Related Quests

Notes