Abandoned Tower: Difference between revisions
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{{ | {{AreaSub | ||
|Step={{{1|areaIndv}}} | |||
|Sel={{{2|}}} | |||
|Name=Abandoned Tower | |||
|Map=Abandoned Tower.jpg | |||
|Grid=G11 | |||
|Type=Dungeon | |Type=Dungeon | ||
| | |Dng=✔|Twn=|Out=|Bld= | ||
| | |Adjacent=[[Crimson Hills]] | ||
| | |Town= | ||
| | |Merchants= | ||
| | |||
| | |||
| | |||
|Transportation= | |Transportation= | ||
| | |Dungeon= | ||
|Recall=[[Scroll of Recall]] and [[Gate]] recall to [[Nivarian (City)]] | |||
* | |Difficulty=4 | ||
* | |LevelL=6|LevelH=13 | ||
|ThreatNonrec=[[Earth Elemental]] (3x) | |||
|ThreatRecur=[[Sparkling]] (12x); [[Earth Elemental]] | |||
|ThreatEnv=[[Spike Trap]] (3x); [[Toxic Fumes]] | |||
|ElemDanger=0,0,2,0,2,1 | |||
|ElemVuln=2,2,0,0,1,0 | |||
|Quest=[[The Lost Coven]] | |||
|Secrets=1 | |||
|NPCs= | |||
|ItemsFixed= | |||
* 1 table (in bedroom) containing: | |||
: [[Journal of Jorgus the Red]] (for quest [[The Lost Coven]]), [[Scroll: Summon Earth Elemental]] | |||
* 1 chest (in bedroom) containing: | |||
: 4x [[Fire Salts]], [[Hammer of Corrosion]], [[Jester's Bow]], 2x [[Living Ice]], [[Sparkling Powder]] | |||
* 1 chest (in secret chamber) containing: | |||
: [[Demonic Skull]], 2x [[Emerald]], [[Fire Drake Scale]], [[Ring of Isolation]], [[Ruby]], [[Scroll: Summon Earth Elemental]], [[Staff of Storms]] | |||
* 1 chest (in cage) containing: | |||
: [[Emerald]], [[Potion of Greater Healing]], [[Potion of Mana]] | |||
* 1 corpse (in cage) holding: | |||
: [[Ring of Endurance]] | |||
|Description=Must start [[The Lost Coven]] to gain entry. | |||
: | |||
The southeast room (south door from the main entryway) contains the gas chamber and a lever to open it. The northeast room(north door from main entryway) contains a lot of earth elementals that are weak against poison. They can be lured to the gas chamber and dealt with. Also, passing an intellect 2 check will let you read the book in the entryway for some XP. | |||
|Lore= | |||
|Notes=*Because of their vulnerability to poison damage, simply walking through the southern poison room with an earth elemental following you is enough to kill them. However, you must deal at least 1 damage in order to get xp or loot from this. | |||
}} | }} |
Latest revision as of 10:47, 22 June 2021
Exiled Kingdoms: Areas |
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All Areas ♦ Kingdoms ♦ Outdoors ♦ Cities ♦ Dungeons ♦ Buildings |
Dungeons: Abandoned Tower |
World Map: G11 |
In-Game Map |
Must start The Lost Coven to gain entry.
The southeast room (south door from the main entryway) contains the gas chamber and a lever to open it. The northeast room(north door from main entryway) contains a lot of earth elementals that are weak against poison. They can be lured to the gas chamber and dealt with. Also, passing an intellect 2 check will let you read the book in the entryway for some XP.
Dungeon Access
Abandoned Tower is accessed from Crimson Hills.
Secrets
There is 1 Secret Door in this area.
NPCs
No NPCs are currently known at this location.
Quests
Teleportation
Scroll of Recall and Gate recall to Nivarian (City)
Threats
Difficulty (0...9) | Enemy Level | Elemental Dangers | Enemy Vulnerabilities |
---|---|---|---|
4 | 6−13 |
Nonrecurring Enemies
- Earth Elemental (3x)
Recurring Enemies
- Sparkling (12x)
- Earth Elemental
Environmental Dangers
- Spike Trap (3x)
- Toxic Fumes
Items
Fixed One-Time Loot
- 1 table (in bedroom) containing:
- 1 chest (in bedroom) containing:
- 1 chest (in secret chamber) containing:
- Demonic Skull, 2x Emerald, Fire Drake Scale, Ring of Isolation, Ruby, Scroll: Summon Earth Elemental, Staff of Storms
- 1 chest (in cage) containing:
- 1 corpse (in cage) holding:
Trait Checks
The following Trait checks are associated with this area. Those marked with are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.
Trait Requirement | NPC / Object | Quest | Description | |
---|---|---|---|---|
Intellect 2 | Book | The Lost Coven | Mandatory for reading the passage about Earth Elementals and gaining 400 XP. |
Map
Important sites and secrets
|
Notes
- Because of their vulnerability to poison damage, simply walking through the southern poison room with an earth elemental following you is enough to kill them. However, you must deal at least 1 damage in order to get xp or loot from this.