Adaon: Difference between revisions
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|Faction= | |Faction= | ||
|Inventory= | |Inventory= | ||
|Quotation= | |Quotation=If you think you can find better company, you'll be disappointed. | ||
|Location1=[[A Forest Road]] | |Location1=[[A Forest Road]] | ||
|Location2=[[Unknown Dungeon]] | |Location2=[[Unknown Dungeon]] | ||
|Location3=[[New Garand]] | |Location3=[[New Garand]] | ||
|Location4=[[New Garand House]] | |Location4=[[New Garand House]] | ||
|Quest=[[A | |Location5=[[Nivarian House]] | ||
|Quest=[[A Mysterious Letter]]; [[A Mad Wizard]]; [[Trial and Error]] | |||
|Actions= | |Actions= | ||
|Backstory=Adaon | |Backstory=[[Adaon]] is a thief with a penchant of stealing from those around him. His uncle [[Bagadar]] raised him in the slums of Freeport and trained him to be a rogue. | ||
You first meet Adaon during the starting tutorial of the game. He helps you fight a small pack of enemies than robs you in your sleep. There is no way to refuse Adaon's help, or avoid getting robbed. | |||
Near the conclusion of [[A Mysterious Letter]], you'll find Adaon trapped in a cage in the [[Unknown Dungeon]]. Apparently, Adaon fell victim to an when he tried to fraudulently claim your inheritance. How you respond to Adaon's imprisonment greatly alters the game. | |||
You can choose to leave Adaon to his fate. If you choose to abandon him, he disappears from the game, presumably killed by the Forsaken. This will prevent you from starting Adaon's unique quest [[Trial and Error]]. | |||
If you choose to release Adaon from the cage, he'll help you fight your way out of the dungeon. Upon escaping the dungeon, Adaon will leave your party to take care of an unknown matter. However, Adaon can be recruited back into your party at anytime. Simply talk to him at his waiting spot, the northwest corner of New Garand, near [[Trader Pink]]. Adaon will also wait in your house(s) when he's dismissed from your party. | |||
Note: It's advisable to save Adaon, even if you don't plan on using him as a Companion. Not only is he helpful in fighting through the Unknown Dungeon, his unique quest [[Trial and Error]] unlocks a map you can't access without him. There are also several spots in the game where Adaon can activate a trigger without you needing to pass a Trait Check. | |||
* [[Azagul Tomb]] Gas Trap, alternative [[Perception]] 2 | |||
* [[Irazur Tomb]] Gas Trap, alternative [[Perception]] 2 | |||
* [[New Garand Sewers]] Seventh House, alternative [[Perception]] 2 | |||
If Adaon has at least 1 level of the skil [[Trap Master]] skill, he will automatically try to disarm any trap he has 65% or more chance to succeed. He will not try to disarm traps that have lower than a 65% chance to succeed. Bear in mind traps of a higher level than him have a -3% penalty per level difference, so his chance to disarm a particular trap can be lower than his stated Disarm Devices. You can not force Adaon to attempt to disarm a trap. | |||
Having Adaon in your party when you approach the wizard in Kingsbridge will automatically trigger the quest [[A Mad Wizard]]. | |||
|Situational= | |Situational= | ||
* Adaon can discover the coin slot in the ancient statue that triggers the quest [[Welcome to the House]]. Without Adaon, you will need to pass an [[Awareness]] 2 check. | |||
* Adaon can discover the switch to turn off the gas trap in [[Irazur Tomb]]. Without Adaon, you will need to pass an Awareness 2 Check to spot the switch. | |||
* | |||
* Additional dialogue available when talking with [[Mallow]] for the first time, in [[Nivarian]]. | * Additional dialogue available when talking with [[Mallow]] for the first time, in [[Nivarian]]. | ||
|Description=You meet [[Adaon]] on | |Description=You meet the rogue [[Adaon]] on [[A Forest Road]] during the tutorial of the game. He helps you fight off a goblin attack only to rob you in your sleep. | ||
{{CompanionBuild | {{CompanionBuild | ||
|cName=Adaon | |cName=Adaon | ||
|cDescription= | |cDescription= | ||
|cLevel= 3 | |cLevel= 3 | ||
|cHP= | |cHP= 20 | ||
|cAC= 2 | |cAC= 2 | ||
|cDPH= 4-8 | |cDPH= 4-8 | ||
Line 62: | Line 79: | ||
|cGossip val=1 | |cGossip val=1 | ||
}} | }} | ||
* Available Skill Points | * Starts with Available Skill Points= -1 at level 3. | ||
==Character Stat Bonuses== | ==Character Stat Bonuses== | ||
==Armor== | ==Armor== | ||
Line 73: | Line 90: | ||
+2 with ranged weapons | +2 with ranged weapons | ||
==Perception== | ==Perception== | ||
20% chance of finding secrets | 20% chance of [[Perception|finding secrets]] | ||
==Disarm Devices== | ==Disarm Devices== | ||
30% chance | Starting 30% chance to [[Disarm Devices|disabling traps]]. Note: Adaon will only attempt to disarm a trap if he has at least one skill level of [[Trap Master]] and has at least a 65% of succeeding (including adjustments for the level difference between Adaon and the trap). You can not force him to disarm a trap. | ||
==Gossip== | ==Gossip== | ||
20% chance of learning rumours | 20% chance of [[Gossip|learning rumours]] | ||
==XP Bonus== | ==XP Bonus== | ||
0% | 0% | ||
|Notes= | |Notes=* Nicknamed "Addy" in the forums. | ||
}} | }} |
Latest revision as of 20:33, 12 March 2023
Exiled Kingdoms: NPC |
---|
NPCs ♦ Companions |
Picture |
Location |
A Forest Road |
Quests |
A Mysterious Letter; A Mad Wizard; Trial and Error |
“If you think you can find better company, you'll be disappointed.”― Adaon
You meet the rogue Adaon on A Forest Road during the tutorial of the game. He helps you fight off a goblin attack only to rob you in your sleep.
Starting stats
Level:3
HP:20
AC: 2
DPH:4-8
Speed: 13
DPS: 8.2
Crit: 7% (9-12)
Effects:
Resistances
Fire | Cold | Shock |
---|---|---|
0 | 0 | 0 |
Death | Toxic | Spirit |
5 | 5 | 2 |
Traits
Strength | Endurance | Agility |
---|---|---|
0 | 1 | 2 |
Intellect | Awareness | Personality |
0 | 1 | 1 |
Info
Equipment
- Armor:
Weapon: Bone Shiv
Skills
Skill | Points |
---|---|
Stab | 2 |
Sneak Attack | 0 |
Kick | 0 |
Trap Master | 0 |
Archery | 0 |
General Skills
Skill | Points |
---|---|
Dungeoneering | 0 |
Gossip | 1 |
Advanced Skills
Skill | Points |
---|---|
Assassinate | 0 |
Flurry | 0 |
Massive Criticals | 0 |
Precision Shots | 0 |
Precision Strikes | 0 |
Rapid Fire | 0 |
- Starts with Available Skill Points= -1 at level 3.
Character Stat Bonuses
Armor
0-2 from all physical attack 0 from all projectiles
Damage
+2 with hand weapons +1 with 2-handed weapons +3 with light weapons +2 with ranged weapons
Perception
20% chance of finding secrets
Disarm Devices
Starting 30% chance to disabling traps. Note: Adaon will only attempt to disarm a trap if he has at least one skill level of Trap Master and has at least a 65% of succeeding (including adjustments for the level difference between Adaon and the trap). You can not force him to disarm a trap.
Gossip
20% chance of learning rumours
XP Bonus
0%
Backstory
Adaon is a thief with a penchant of stealing from those around him. His uncle Bagadar raised him in the slums of Freeport and trained him to be a rogue.
You first meet Adaon during the starting tutorial of the game. He helps you fight a small pack of enemies than robs you in your sleep. There is no way to refuse Adaon's help, or avoid getting robbed.
Near the conclusion of A Mysterious Letter, you'll find Adaon trapped in a cage in the Unknown Dungeon. Apparently, Adaon fell victim to an when he tried to fraudulently claim your inheritance. How you respond to Adaon's imprisonment greatly alters the game.
You can choose to leave Adaon to his fate. If you choose to abandon him, he disappears from the game, presumably killed by the Forsaken. This will prevent you from starting Adaon's unique quest Trial and Error.
If you choose to release Adaon from the cage, he'll help you fight your way out of the dungeon. Upon escaping the dungeon, Adaon will leave your party to take care of an unknown matter. However, Adaon can be recruited back into your party at anytime. Simply talk to him at his waiting spot, the northwest corner of New Garand, near Trader Pink. Adaon will also wait in your house(s) when he's dismissed from your party.
Note: It's advisable to save Adaon, even if you don't plan on using him as a Companion. Not only is he helpful in fighting through the Unknown Dungeon, his unique quest Trial and Error unlocks a map you can't access without him. There are also several spots in the game where Adaon can activate a trigger without you needing to pass a Trait Check.
- Azagul Tomb Gas Trap, alternative Perception 2
- Irazur Tomb Gas Trap, alternative Perception 2
- New Garand Sewers Seventh House, alternative Perception 2
If Adaon has at least 1 level of the skil Trap Master skill, he will automatically try to disarm any trap he has 65% or more chance to succeed. He will not try to disarm traps that have lower than a 65% chance to succeed. Bear in mind traps of a higher level than him have a -3% penalty per level difference, so his chance to disarm a particular trap can be lower than his stated Disarm Devices. You can not force Adaon to attempt to disarm a trap.
Having Adaon in your party when you approach the wizard in Kingsbridge will automatically trigger the quest A Mad Wizard.
Faction
No known Faction associations
Interactions
Location
Quests
Situational
- * Adaon can discover the coin slot in the ancient statue that triggers the quest Welcome to the House. Without Adaon, you will need to pass an Awareness 2 check.
- Adaon can discover the switch to turn off the gas trap in Irazur Tomb. Without Adaon, you will need to pass an Awareness 2 Check to spot the switch.
- Additional dialogue available when talking with Mallow for the first time, in Nivarian.
Notes
- Nicknamed "Addy" in the forums.