Adaon: Difference between revisions
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Later on, after tracking him down through a series of quests, the player will find Adaon trapped within a cage in the [[Unknown Dungeon]] beneath [[New Garand (City)]], captured by The Forsaken, at which point he will ask to be freed. Doing so will earn his favor and allow the player to recruit him as a companion, but he can be left there to himself. Upon escaping with Adaon and entering the [[New Garand Sewers]], he will claim he must leave and will promptly disappear. He can found again for a third time on the western side of the river of New Garand, just near [[Trader Pink]], where he can be recruited as a full time companion. | Later on, after tracking him down through a series of quests, the player will find Adaon trapped within a cage in the [[Unknown Dungeon]] beneath [[New Garand (City)]], captured by The Forsaken, at which point he will ask to be freed. Doing so will earn his favor and allow the player to recruit him as a companion, but he can be left there to himself. Upon escaping with Adaon and entering the [[New Garand Sewers]], he will claim he must leave and will promptly disappear. He can found again for a third time on the western side of the river of New Garand, just near [[Trader Pink]], where he can be recruited as a full time companion. | ||
|Situational= | |Situational= | ||
Allows the player to trigger the quest [[A Mad Wizard]] | |||
* Triggers the quest, [[Welcome to the House]], by discovering the secret coin slot in the ancient statue (without you needing to pass an [[Awareness]] 2 check) | |||
* Turning off the gas in [[Irazur Tomb]] | |||
* Additional dialogue available when talking with [[Mallow]] for the first time, in [[Nivarian]]. | * Additional dialogue available when talking with [[Mallow]] for the first time, in [[Nivarian]]. | ||
|Description=You meet [[Adaon]] on a forest road somewhere in the Sagar Forest at the beginning of the game. He is later found locked away in The Forsaken's [[Unknown Dungeon]] under [[New Garand (City)|New Garand]], where he may be freed and consequently recruited as a companion. | |Description=You meet [[Adaon]] on a forest road somewhere in the Sagar Forest at the beginning of the game. He is later found locked away in The Forsaken's [[Unknown Dungeon]] under [[New Garand (City)|New Garand]], where he may be freed and consequently recruited as a companion. | ||
|Notes= | |Notes= | ||
}} | }} |
Revision as of 21:52, 7 September 2017
Exiled Kingdoms: NPC |
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NPCs ♦ Companions |
Picture |
Location |
Game Tutorial |
Quests |
A mysterious letter; A Mad Wizard |
“Hey gramps, long time no see. How's that cold, healed up I hope?”― Adaon
You meet Adaon on a forest road somewhere in the Sagar Forest at the beginning of the game. He is later found locked away in The Forsaken's Unknown Dungeon under New Garand, where he may be freed and consequently recruited as a companion.
Backstory
Adaon helps you fight a small pack of goblins and a wolf during the initial section of the game. After conversing, he suggests that you both set up camp and rest. During your slumber, he steals all of your belongings, leaving you with just an Iron Dagger and 18 gold coins.
Later on, after tracking him down through a series of quests, the player will find Adaon trapped within a cage in the Unknown Dungeon beneath New Garand (City), captured by The Forsaken, at which point he will ask to be freed. Doing so will earn his favor and allow the player to recruit him as a companion, but he can be left there to himself. Upon escaping with Adaon and entering the New Garand Sewers, he will claim he must leave and will promptly disappear. He can found again for a third time on the western side of the river of New Garand, just near Trader Pink, where he can be recruited as a full time companion.
Faction
No known Faction associations
Interactions
Location
Quests
Situational
- Allows the player to trigger the quest A Mad Wizard
- Triggers the quest, Welcome to the House, by discovering the secret coin slot in the ancient statue (without you needing to pass an Awareness 2 check)
- Turning off the gas in Irazur Tomb
- Additional dialogue available when talking with Mallow for the first time, in Nivarian.