Areas: Difference between revisions

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For more details see the [[Detailed World Map]].


Additional maps:
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== Kingdoms ==
== Kingdoms ==

Revision as of 19:40, 17 July 2018

To learn more about a specific location, tap on the area in the world map or use the links below.
FögasFreetownFriguldIcemistJabalKingsbridgeLamisLannegarNew AnthurNew GarandNivarianPort MalanRhöneisSanctuary of IrossiaSydarunWhitetowerAshen CapeAshen WastesCrimson HillsDeadwoodDeepfrost GlacierDragon CoastEastern InoriEastern KorneEmerald ValleyFögas ForestGolden CoveGreat InoriGreat PlainsIcemist FjordImperial CoastIron ValleyIross HighlandsKingsbridgeLannegar ValleyMount OroggMount StormeNekhar ValleyNew Anthur BayNew Garand FarmlandsNilomar CapeNivar WetlandsNorth Jabal HillsNorth Sagar ForestNorthern Bluemist RiverNorthern InoriNorthwest Sagar ForestRhöneis PlainsSanctuary PeakSouth Jabal HillsSouth Sagar ForestSouthern Bluemist RiverSouthern Dragon MountainsSteel CoastSydarun OasisThe TrollfensThyr RidgesWestern KorneWhite PlainsWhitetower ValleyWyvern MountainsWyverntail ValleyZamohr MountainsWorld Map.jpg


Beasts by LocationEquipment by LocationNPCs by LocationQuests by Location


Kingdoms

Outdoors

Cities

Buildings

Dungeons

* New area added in the latest release.

Important Note on Respawning

Objects in most areas (enemies, chests, traps, etc.) respawn after 12 in-game hours. This means 9 real-time minutes or 540 real-time seconds, respectively. If you travel through an Outdoors area and kill monsters on your way, the corresponding timer keeps going even if you enter a Dungeon. Thus, it is common for monsters outside to have respawned once you leave the Dungeon.

Consequently, keep an eye on the in-game timer and don't idle too long. Waiting for potions or skills to reload can take a lot of time, as does the resurrection of companions. So don't let them die too often. However, no time passes while viewing your Character Sheet, effectively pausing the game.