Attribute
From Exiled Kingdoms Wiki
There are two types of attributes: weapon and armor (for non-weapon equipment). In either case, these attributes are displayed in light blue on the Character Sheet, along with Weapon Type.
Note: Attributes are not to be confused with Traits, such as Strength.
Weapon Attributes
Some weapons have special attributes, making them especially useful towards certain creatures. Even so, these attributes have grades I, II, and III, which refers to +2 bonus, +4 bonus, and +6 bonus, respectively.
Atrribute | Bonus vs |
---|---|
Beast Slayer | Beasts |
Holy | Undead |
Orc Slayer | Orcs |
Paralysis | When hitting enemies, 6% chance of paralyzing them for 5 sec. |
Silver | +5 vs Shapechangers |
Vicious | +2/Rank when less than 30% Health |
Stun | +5%/Rank to stun enemies |
Slow | +6%/Rank chance per hit to slow enemies |
Armor Attributes
Some armor also has special attributes, granting the user special boons. These attributes also have grades I, II, and III.
Atrribute | Benefit |
---|---|
Detection | Perception +3%/Rank |
Gossip | Learn Rumors +3%/Rank |
Stability | Immunity to knockback. |
Stun Immunity | Immune to stuns. Paralysis duration halved. |
Tinkering | Disarm Traps +5%/Rank |
Wisdom | XP bonus +2%/Rank |