Bandit: Difference between revisions

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(Added ranged type)
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|Sel={{{2|}}}
|Sel={{{2|}}}
|Icon=Male_black_ssword.png
|Icon=Male_black_ssword.png
|IconV2=Male_black_ssword.png
|Image=Male_black_ssword.png
|Image=Male_black_ssword.png
|ImageV2=Male_black_ssword.png
|Name=Bandit
|Name=Bandit
|NameV2=(Ranged)
|LevelL=3|LevelH=4
|LevelL=3|LevelH=4
|Class=Rogue|Race=
|Class=Rogue|Race=
Line 13: Line 16:
|RawDmg=4,8,0,0,0,13,7,1.5,0,0,0
|RawDmg=4,8,0,0,0,13,7,1.5,0,0,0
|RawResist=0,0,0,0,0,0
|RawResist=0,0,0,0,0,0
|LevelLV2=4|LevelHV2=5
|ClassV2=Rogue|RaceV2=weak
|AttributesV2=
|SkillsV2=
|HPV2=20|ArmorV2=4|MovementV2=1
|WpnIDV2=thrown_knife
|RawDmgV2=7,11,0,0,0,9,5,1.5,0,0,0
|RawResistV2=0,0,0,0,0,0
|Groups=Bandits
|Groups=Bandits
|Quest=
|Quest=
|QuestV2=
|Drops=[[Fur Cloak]]; [[Gold]] 3-18; [[Leather Cap]]
|Drops=[[Fur Cloak]]; [[Gold]] 3-18; [[Leather Cap]]
|DropsV2=[[Fur Cloak]]; [[Gold]] 3-18; [[Leather Cap]]
|Long_Description=
|Long_Description=
|Location=[[Bandit Hideout]]; [[Kingsbridge]]; [[Southern Bluemist River]]
|Location=[[Bandit Hideout]]; [[Kingsbridge]]; [[Southern Bluemist River]]
|LocationV2=[[Bandit Hideout]]; [[Kingsbridge]]; [[Southern Bluemist River]]
|Notes=
|Notes=
|Description=
|Description=
|DescriptionV2=
}}
}}

Revision as of 18:41, 1 May 2017


Bandit

Description needed

Background

Background needed

Location

Drops

Quests

No known associated quests

Information

Type Level XP Armor Health Mana Movement
Bandits 3-4 14-19 Shield small.png 3 Heart.png 22 Mana.png 0 1
Damage Extra Damage Speed Crit % DPS Resistances
Sword.png 4-8 Speed.png 13 7 8.2
Attributes Skills Proc Effect

Bandit (Ranged)

Bandit

Description needed

Background

Background needed

Location

Drops

Quests

No known associated quests

Information

Type Level XP Armor Health Mana MovementBoss Type
Bandits 4-5 19-25 Shield small.png 4 Heart.png 20 Mana.png 0 1weak
Damage Extra Damage Speed Crit % DPS Resistances
Sword.png 7-11 Speed.png 9 5 8.3
Attributes Skills Proc Effect

Notes

  • Some of the stats change with creature level and game mode. The values shown in the table above always refer to the highest level at Normal difficulty. On Hard or Iron Man some values such as HP and attack stats are increased by 25%.