Beast Attributes: Difference between revisions
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|Shapechanger || Receives only minimal normal damage from non-silver weapons (elemental damage is unaffected). || [[Shapeshifters]] | |Shapechanger || Receives only minimal normal damage from non-silver weapons (elemental damage is unaffected). || [[Shapeshifters]] | ||
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|Shield || Subtracts 40-100% of [[Armor]] rating from each hit, instead of the normal 20-100%. || [[Mirmeks]], [[Orcs]], [[Skeletons]], and many | |Shield || Subtracts 40-100% of [[Armor]] rating from each hit, instead of the normal 20-100%. || [[Mirmeks]], [[Orcs]], [[Skeletons]], [[Deserters]], [[Legionnaires]] and many bosses. | ||
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|Shock Elemental || Gets healed by [[Shock]] attacks. || [[Demons]], [[Elementals]] | |Shock Elemental || Gets healed by [[Shock]] attacks. || [[Demons]], [[Elementals]] |
Revision as of 09:31, 4 September 2021
Attribute | Description | Common to |
---|---|---|
Aberration | Currently no known in-game effect. | Trolls |
Beast | Susceptible to weapons with attribute Beast Slayer. | Apes, Bears, Manticores, Minotaurs, Mirmeks, Rats, Shapeshifters, Snakes, Ursans, Vorators, Wolves, Worms, Yetis |
Detector | Can detect invisible characters (e.g. Rogues in Stealth mode). | Most boss or quest-related enemies |
Explosive | Explodes when being killed. | Robots, Zealots |
Fire Elemental | Gets healed by Fire attacks. | Demons, Elementals |
Ghost | Gets healed by Death attacks. | Ghosts |
Giant | Has more HP and deals more damage than normal mobs of the same level. | Dragons, Giants |
Goblin | Adds to number of killed Goblins (for in-game statistics). | Goblins |
Growth | Gains one level every 4 seconds, correspondingly increasing HP, armor, and damage. | Dimensional Parasite |
Ice Elemental | Gets healed by Cold attacks. | Demons, Elementals |
Immortal | Cannot die in combat, but rather gets unconscious. | Certain quest-related NPCs (e.g. Breno, Sergeant Dumek, Zilda) |
Orc | Susceptible to weapons with attribute Orc Slayer. Adds to number of killed Orcs (for in-game statistics). | Orcs |
Outsider | Susceptible to weapons with attribute Banishing. | Demons, Elementals |
Regeneration | Resurrects after a certain time, except when being killed by a Fire attack. | Trolls |
Robot | Can get paralyzed when attacked with an EMP weapon. | Robots |
Shapechanger | Receives only minimal normal damage from non-silver weapons (elemental damage is unaffected). | Shapeshifters |
Shield | Subtracts 40-100% of Armor rating from each hit, instead of the normal 20-100%. | Mirmeks, Orcs, Skeletons, Deserters, Legionnaires and many bosses. |
Shock Elemental | Gets healed by Shock attacks. | Demons, Elementals |
Silver | Treated as wielding a silver weapon, thus dealing full normal damage to Shapeshifters. | Xerla and her troops during quest Defending the Outpost |
Toxic Aura | Exudes Toxic fumes when attacked. | Ancient Mummy, Myrso, Zombie Dragon |
Toxic Elemental | Currently no known in-game effect. | Elementals |
Undead | Susceptible to weapons with attribute Holy. Adds to number of killed Undead (for in-game statistics). | Ghosts, Mummies, Skeletons, Zombies |