Beast Attributes: Difference between revisions
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! Attribute !! Description !! Common to | |||
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|Aberration || Currently no known in-game effect. || [[Trolls]] | |||
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|Beast || Susceptible to weapons with attribute [[Beast Slayer]]. || [[Apes]], [[Bears]], [[Manticore]]s, [[Minotaurs]], [[Mirmeks]], [[Rats]], [[Shapeshifters]], [[Snakes]], [[Ursan]]s, [[Vorator]]s, [[Wolves]], [[Worms]], [[Yeti]]s | |||
|- | |||
|Detector || Can detect invisible characters (e.g. [[Rogue]]s in [[Stealth]] mode). || Most boss or quest-related enemies | |||
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|Explosive || Explodes when being killed. || [[Robots]], [[Zealot|Zealots]] | |||
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|Fire Elemental || Gets healed by [[Fire]] attacks. || [[Demons]], [[Elementals]] | |||
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|Ghost || Gets healed by [[Death]] attacks. || [[Ghosts]] | |||
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|Giant || Has more hit points, deals more damage, immune to knockback. || [[Dragons]], [[Giants]], [[Great Manticore]], [[Kurg King]], larger [[Demons]]. | |||
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|Goblin || Adds to number of killed [[Goblins]] (for in-game statistics). || [[Goblins]] | |||
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|Growth || Gains one level every 4 seconds, correspondingly increasing HP, armor, and damage. || [[Dimensional Parasite]] | |||
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|Ice Elemental || Gets healed by [[Cold]] attacks. || [[Demons]], [[Elementals]] | |||
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|Immortal || Cannot die in combat, but rather gets unconscious. || Certain quest-related NPCs (e.g. [[Breno]], [[Sergeant Dumek]], [[Zilda]]) | |||
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|Orc || Susceptible to weapons with attribute [[Orc Slayer]]. Adds to number of killed [[Orcs]] (for in-game statistics). || [[Orcs]] | |||
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|Outsider || Susceptible to weapons with attribute [[Banishing]]. || [[Demons]], [[Elementals]], [[Shadows]], [[Dimensional Parasite]] | |||
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|Regeneration || Resurrects after a certain time, except when being killed by a [[Fire]] attack. || [[Trolls]] | |||
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|Robot || Can get paralyzed when attacked with an [[EMP]] weapon. || [[Robots]] | |||
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|Shapechanger || Receives only minimal normal damage from non-silver weapons (elemental damage is unaffected). || [[Shapeshifters]] | |||
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|Shield || Subtracts 40-100% of [[Armor]] rating from each hit, instead of the normal 20-100%. || [[Mirmeks]], [[Orcs]], [[Skeletons]], many [[Humans]] and bosses. | |||
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|Shock Elemental || Gets healed by [[Shock]] attacks. || [[Demons]], [[Elementals]] | |||
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|Silver || Treated as wielding a silver weapon, thus dealing full normal damage to [[Shapeshifters]]. || [[Xerla]] and her troops during quest [[Defending the Outpost]] | |||
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|Toxic Aura || Exudes [[Toxic]] fumes when attacked. || [[Ancient Mummy]], [[Accountant]], [[Myrso]], [[Captain Fendrick]], [[Old One (Green)]], [[Zombie Dragon]] | |||
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|Toxic Elemental || Currently no known in-game effect. || [[Elementals]] | |||
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|Undead || Susceptible to weapons with attribute [[Holy]]. Adds to number of killed [[Undead]] (for in-game statistics). || [[Ghosts]], [[Mummy|Mummies]], [[Skeletons]], [[Shadows]], [[Undead|Liches, Old Ones, Vampires]], [[Zombie]]s | |||
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[[Category:Bestiary]] | [[Category:Bestiary]] | ||
Latest revision as of 03:07, 30 December 2022
Attribute | Description | Common to |
---|---|---|
Aberration | Currently no known in-game effect. | Trolls |
Beast | Susceptible to weapons with attribute Beast Slayer. | Apes, Bears, Manticores, Minotaurs, Mirmeks, Rats, Shapeshifters, Snakes, Ursans, Vorators, Wolves, Worms, Yetis |
Detector | Can detect invisible characters (e.g. Rogues in Stealth mode). | Most boss or quest-related enemies |
Explosive | Explodes when being killed. | Robots, Zealots |
Fire Elemental | Gets healed by Fire attacks. | Demons, Elementals |
Ghost | Gets healed by Death attacks. | Ghosts |
Giant | Has more hit points, deals more damage, immune to knockback. | Dragons, Giants, Great Manticore, Kurg King, larger Demons. |
Goblin | Adds to number of killed Goblins (for in-game statistics). | Goblins |
Growth | Gains one level every 4 seconds, correspondingly increasing HP, armor, and damage. | Dimensional Parasite |
Ice Elemental | Gets healed by Cold attacks. | Demons, Elementals |
Immortal | Cannot die in combat, but rather gets unconscious. | Certain quest-related NPCs (e.g. Breno, Sergeant Dumek, Zilda) |
Orc | Susceptible to weapons with attribute Orc Slayer. Adds to number of killed Orcs (for in-game statistics). | Orcs |
Outsider | Susceptible to weapons with attribute Banishing. | Demons, Elementals, Shadows, Dimensional Parasite |
Regeneration | Resurrects after a certain time, except when being killed by a Fire attack. | Trolls |
Robot | Can get paralyzed when attacked with an EMP weapon. | Robots |
Shapechanger | Receives only minimal normal damage from non-silver weapons (elemental damage is unaffected). | Shapeshifters |
Shield | Subtracts 40-100% of Armor rating from each hit, instead of the normal 20-100%. | Mirmeks, Orcs, Skeletons, many Humans and bosses. |
Shock Elemental | Gets healed by Shock attacks. | Demons, Elementals |
Silver | Treated as wielding a silver weapon, thus dealing full normal damage to Shapeshifters. | Xerla and her troops during quest Defending the Outpost |
Toxic Aura | Exudes Toxic fumes when attacked. | Ancient Mummy, Accountant, Myrso, Captain Fendrick, Old One (Green), Zombie Dragon |
Toxic Elemental | Currently no known in-game effect. | Elementals |
Undead | Susceptible to weapons with attribute Holy. Adds to number of killed Undead (for in-game statistics). | Ghosts, Mummies, Skeletons, Shadows, Liches, Old Ones, Vampires, Zombies |