Bullfighting: Difference between revisions

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'''Bullfighting''' is a quest given to you by [[Sergeant Daukar]] in the town of [[The Warrior's Guild]].
 
'''Bullfighting''' is a quest given to you by [[Sergeant Daukar]] in [[The Warrior's Guild]] of [[New Garand (City)|New Garand]].




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== '''Detailed Walkthrough''' ==
== '''Detailed Walkthrough''' ==
Once you have spoken with [[Bouncer Tilgar]] and are allowed into the inner training grounds of [[The Warrior's Guild]], you will find Sergeant Duakar, the head of the guild, in the back corner. Tell her you are here for duty, and she will offer you a job to help the guild. She has been investigating recent attacks on the Imperial Road, and now needs someone to take care of the threat. Even though minotaurs are typically only found in the northern regions, a band of raiders has made their way south. They are attacking travelers, and the guards sent to dispatch them were no match. It seems one of the minotaurs is able to wield magic and was able to make quick work of the squad. With the rest of guild either busy or recovering, Duakar hopes you can handle the situation and return with good news.
Once you have spoken with [[Bouncer Tilgar]] and are allowed into the inner training grounds of [[The Warrior's Guild]], you will find Sergeant Duakar, the head of the guild, in the back corner. Tell her you are here for duty or training, and she will offer you a job to help the guild. She has been investigating recent attacks on the Imperial Road, and now needs someone to take care of the threat. Even though minotaurs are typically only found in the northern regions, a band of raiders has made their way south. They are attacking travelers, and the guards sent to dispatch them were no match. It seems one of the minotaurs is able to wield magic and was able to make quick work of the squad. With the rest of guild either busy or recovering, Duakar hopes you can handle the situation and return with good news.


Leave town heading southeast. You want to head east out of the farmlands and into the [[Imperial Coast]]. Locate the main trail, and follow it, dealing with any wolves or bandits that may interfere. Follow the trail north and east until you cross a bridge. The band of raiders roams around here, consisting of two [[Minotaur Raiders]] and one [[Minotaur Sorcerer]]. Like regular Minotaurs, these will enter a state of fury when low on health, so be ready with a strong skill to avoid excess damage.  Once all three are dead, head back to the guild.
Leave town heading southeast. You want to head east out of the farmlands and into the [[Imperial Coast]]. Locate the main trail, and follow it, dealing with any wolves or bandits that may interfere. Follow the trail north and east until you cross a bridge. The band of raiders roams around here, consisting of two [[Minotaur Raiders]] and one [[Minotaur Sorcerer]]. Like regular Minotaurs, these will enter a state of fury when low on health, so be ready with a strong skill to avoid excess damage.  Once all three are dead, head back to the guild.
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* 500 XP
* 500 XP
* Warrior's Guild reputation +6
* Warrior's Guild reputation +6
=== Related Quests ===
=== Related Quests ===
* [[Fort Assault]]
== Notes ==
== Notes ==
*Taking the oath and joining the guild nets you +10 in reputation with the guild.
*Taking the oath and joining the guild nets you +10 in reputation with the guild.

Revision as of 20:26, 9 May 2016


Bullfighting is a quest given to you by Sergeant Daukar in The Warrior's Guild of New Garand.


Quest Overview

The Imperial Road is vital to the trade in Varsilia. Guarded as it is, a band of minotaurs has found its way south and is now terrorizing travelers on the road. Even more disturbing is one of them appears to wield magic.


Quest Steps

  1. (Must have access to The Warrior's Guild)
  2. Speak with Sergeant Daukar
  3. Travel to the Imperial Coast
  4. Locate the raider band and destroy them
  5. Return to the guild


Detailed Walkthrough

Once you have spoken with Bouncer Tilgar and are allowed into the inner training grounds of The Warrior's Guild, you will find Sergeant Duakar, the head of the guild, in the back corner. Tell her you are here for duty or training, and she will offer you a job to help the guild. She has been investigating recent attacks on the Imperial Road, and now needs someone to take care of the threat. Even though minotaurs are typically only found in the northern regions, a band of raiders has made their way south. They are attacking travelers, and the guards sent to dispatch them were no match. It seems one of the minotaurs is able to wield magic and was able to make quick work of the squad. With the rest of guild either busy or recovering, Duakar hopes you can handle the situation and return with good news.

Leave town heading southeast. You want to head east out of the farmlands and into the Imperial Coast. Locate the main trail, and follow it, dealing with any wolves or bandits that may interfere. Follow the trail north and east until you cross a bridge. The band of raiders roams around here, consisting of two Minotaur Raiders and one Minotaur Sorcerer. Like regular Minotaurs, these will enter a state of fury when low on health, so be ready with a strong skill to avoid excess damage. Once all three are dead, head back to the guild.

Upon your return, Sergeant Daukar will thank you for your gallantry, and you will be provided a chance to join The Warrior's Guild. This is one of the guilds you may join, but you can only join one and it's a lifetime membership, so choose wisely. The guild is obviously best suited for those playing the Warrior class. Regardless of your choice, you are still rewarded with a Steel Shield, experience, and reputation.

Quest Rewards

  • Ability to join Warrior's Guild
  • Steel Shield
  • 500 gold
  • 500 XP
  • Warrior's Guild reputation +6

Related Quests

Notes

  • Taking the oath and joining the guild nets you +10 in reputation with the guild.