Bullfighting: Difference between revisions
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{{Quest | |||
|Type=Quest | |||
|QuestType=Side | |||
|Image=Bullfighting.png | |||
|ImageCredits=Lorc | |||
|ImageSource=minotaur | |||
|Location=[[New Garand (City)|New Garand]] | |||
|Giver=[[Sergeant Daukar]] | |||
|Overview=The Imperial Road is vital to the trade in Varsilia. Guarded as it is, a band of minotaurs has found its way south and is now terrorizing travelers on the road. Even more disturbing, one of them appears to wield magic. | |||
The Imperial Road is vital to the trade in Varsilia. Guarded as it is, a band of minotaurs has found its way south and is now terrorizing travelers on the road. Even more disturbing, one of them appears to wield magic. | |Steps= | ||
#(Must have access to the [[Warrior's Guild]] | #(Must have access to the [[Warrior's Guild]] | ||
#Speak with Sergeant Daukar | #Speak with Sergeant Daukar | ||
Line 17: | Line 14: | ||
#Locate the raider band and destroy them | #Locate the raider band and destroy them | ||
#Return to the guild | #Return to the guild | ||
|Walkthrough=Once you have spoken with [[Bouncer Tilgar]] and are allowed into the inner training grounds of the [[Warrior's Guild]], you will find Sergeant Duakar, the head of the guild, in the back corner. Tell her you are here for duty or training, and she will offer you a job to help the guild. She has been investigating recent attacks on the Imperial Road, and now needs someone to take care of the threat. Even though minotaurs are typically only found in the northern regions, a band of raiders has made their way south. They are attacking travelers, and the guards sent to dispatch them were no match. It seems one of the minotaurs is able to wield magic and was able to make quick work of the squad. With the rest of guild either busy or recovering, Duakar hopes you can handle the situation and return with good news. | |||
Once you have spoken with [[Bouncer Tilgar]] and are allowed into the inner training grounds of the [[Warrior's Guild]], you will find Sergeant Duakar, the head of the guild, in the back corner. Tell her you are here for duty or training, and she will offer you a job to help the guild. She has been investigating recent attacks on the Imperial Road, and now needs someone to take care of the threat. Even though minotaurs are typically only found in the northern regions, a band of raiders has made their way south. They are attacking travelers, and the guards sent to dispatch them were no match. It seems one of the minotaurs is able to wield magic and was able to make quick work of the squad. With the rest of guild either busy or recovering, Duakar hopes you can handle the situation and return with good news. | |||
Leave town heading southeast. You want to head east out of the farmlands and into the [[Imperial Coast]]. Locate the main trail, and follow it, dealing with any wolves or bandits that may interfere. Follow the trail north and east until you cross a bridge. The band of raiders roams around here, consisting of two [[Minotaurs#Minotaur Raider|Minotaur Raiders]] and one [[Minotaurs#Minotaur Sorcerer|Minotaur Sorcerer]]. Like regular [[Minotaurs]], these will enter a state of fury when low on health, so be ready with a strong skill to avoid excess damage. Once all three are dead, head back to the guild. | Leave town heading southeast. You want to head east out of the farmlands and into the [[Imperial Coast]]. Locate the main trail, and follow it, dealing with any wolves or bandits that may interfere. Follow the trail north and east until you cross a bridge. The band of raiders roams around here, consisting of two [[Minotaurs#Minotaur Raider|Minotaur Raiders]] and one [[Minotaurs#Minotaur Sorcerer|Minotaur Sorcerer]]. Like regular [[Minotaurs]], these will enter a state of fury when low on health, so be ready with a strong skill to avoid excess damage. Once all three are dead, head back to the guild. | ||
Upon your return, Sergeant Daukar will thank you for your gallantry, and you will be provided a chance to join the Warrior's Guild. This is one of the guilds you may join, but you can only join one and it's a lifetime membership, so choose wisely. The guild is obviously best suited for those playing the [[Warrior]] class. Regardless of your choice, you are still rewarded with a [[Steel Shield]], experience, and reputation. | Upon your return, Sergeant Daukar will thank you for your gallantry, and you will be provided a chance to join the Warrior's Guild. This is one of the guilds you may join, but you can only join one and it's a lifetime membership, so choose wisely. The guild is obviously best suited for those playing the [[Warrior]] class. Regardless of your choice, you are still rewarded with a [[Steel Shield]], experience, and reputation. | ||
|Outcome=Ability to join [[Warrior's Guild]] | |||
|Reward=[[Steel Shield]] | |||
* 500 gold | * 500 gold | ||
* 500 XP | * 500 XP | ||
|Reputation=[[Warrior's Guild]] reputation +6 | |||
|Related=[[Fort Assault]] | |||
|Notes=Taking the oath and joining the guild nets you +10 in reputation with the guild. | |||
}} | |||