Difference between revisions of "Carrion Eater"

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|Location=[[Imperial Fortress]]; [[Askatir Mine]]
 
|Location=[[Imperial Fortress]]; [[Askatir Mine]]
 
|Notes=
 
|Notes=
|Description=The Lore Seekers' efforts to study Carrion Eaters is thwarted by the fact that it's hard to survive an encounter with them. It has been observed by the rare survivors that a victim of a Carrion Eater may just stand motionless while the Carrion Eater feasts upon their flesh. The Lore Seeker Trimiel has postulated the paralysis starts from within the victim's mind, as the victim recalls moments in their life when they have been a worm and they are paralyzed by regret.  Trimiel has not been able to prove this to the satisfaction of other Lore Seekers, but one thing we do know: A high Spirit Resistance allows a potential victim the chance to escape paralysis and run away.
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|Description=The Loreseekers' efforts to study Carrion Eaters is thwarted by the fact that it's hard to survive an encounter with them. It has been observed by the rare survivors that a victim of a Carrion Eater may just stand motionless while the Carrion Eater feasts upon their flesh. A high Spirit Resistance allows a potential victim the chance to escape paralysis and run away.
 
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Revision as of 08:45, 24 September 2020


Carrion Eater

The Loreseekers' efforts to study Carrion Eaters is thwarted by the fact that it's hard to survive an encounter with them. It has been observed by the rare survivors that a victim of a Carrion Eater may just stand motionless while the Carrion Eater feasts upon their flesh. A high Spirit Resistance allows a potential victim the chance to escape paralysis and run away.

Background

Background needed

Location

Drops

Quests

Information

Type Level XP Armor Health Mana Movement
Worms 8-10 52-85 Shield small.png 12 Heart.png 70 Mana.png 0 1
Damage Extra Damage Speed Crit % DPS Resistances
Sword.png 15-19 Speed.png 10 4 17.3 Fire.png 20 Cold.png 20 Shock.png -30 Death.png 20 Poison.png 150 Holy.png 80
Attributes Skills Proc Effect
Beast Paralysis (15%, 10s)

Notes

  • Some of the stats change with creature level and game mode. The values shown in the table above always refer to the highest level at Normal difficulty. On Hard or Iron Man some values such as HP and attack stats are increased by 25%.