Cave of Echoes: Difference between revisions

From Exiled Kingdoms Wiki
No edit summary
(Recall)
(5 intermediate revisions by 2 users not shown)
Line 6: Line 6:
|Grid=E12
|Grid=E12
|Type=Dungeon
|Type=Dungeon
|LevelL=|LevelH=
|Dng=✔|Twn=|Out=|Bld=
|Dng=✔|Twn=|Out=|Bld=
|Adjacent=[[Thyr Ridges]]
|Adjacent=[[Thyr Ridges]]
Line 14: Line 13:
|Dungeon=
|Dungeon=
|Buildings=
|Buildings=
|Difficulty=
|Recall=Scrolls of [[Scroll of Recall|Recall]] & [[Scroll: Teleport|Teleport]], and [[Gate]], do not work in this area.
|Difficulty=7
|LevelL=12|LevelH=15
|ThreatNonrec=[[Iron Golem]] (in secret room)
|ThreatRecur=[[Vorator]] (22x); [[Matriarch Voratrix]] (4x); [[Iron Golem]]
|ThreatEnv=
|ElemDanger=0,0,1,0,0,1
|ElemVuln=0,0,0,0,0,0
|Quest=[[Stopping Prejudice]]
|Quest=[[Stopping Prejudice]]
|POI=
|POI=
|Threats=[[Guardian Golem]]; [[Iron Golem]]; [[Vorator]]; [[Voratrix Matriarch]]
|Secrets=2
|NPCs=
|NPCs=[[Guardian Golem]]
|Items=True
|ItemsFixed=
|ItemsFixed=
* 1 table containing:
* 1 table containing:
Line 33: Line 38:
|Lore=
|Lore=
|Notes=
|Notes=
* The secret entrance(#1 on the map) requires you to jump down.  If you just drop down the default way, you can take a lot of damage.  If you pass an [[Awareness]] 3 check or an [[Intellect]] 4 check, you can climb down partway and take much less damage. You can leave through this entrance by passing an [[Intellect 4]] check, or you can go through the gate and fight the Vorators in the cave.
* The secret entrance(#1 on the map) requires you to jump down.  If you just drop down the default way, you can take a lot of damage.  If you pass an [[Awareness]] 3 check or an [[Intellect]] 4 check, you can climb down partway and take much less damage. You can leave through this entrance by passing an [[Intellect]] 4 check, or you can go through the gate and fight the Vorators in the cave.
* Teleportation is disabled from this area.
}}
}}

Revision as of 10:08, 22 June 2021

Exiled Kingdoms: Areas
All AreasKingdomsOutdoorsCitiesDungeonsBuildings
Dungeons: Cave of Echoes
World Map: E12
E12sitmap.jpg
In-Game Map
Cave of Echoes.jpg

Description needed...

Dungeon Access

Cave of Echoes is accessed from Thyr Ridges.

Secrets

There are 2 Secret Doors in this area.

NPCs

Quests

Teleportation

Scrolls of Recall & Teleport, and Gate, do not work in this area.

Threats

Difficulty (0...9) Enemy Level Elemental Dangers Enemy Vulnerabilities
7 12−15 Shock.png Holy.png

Nonrecurring Enemies

Recurring Enemies

Items

Fixed One-Time Loot

  • 1 table containing:
High Mage Robes, My Little Vorator, by Terezza (for quest Stopping Prejudice), Potion of Greater Healing, Potion of Mana
  • 1 chest containing:
Energy Cell, Potion of Clarity, Scroll: Summon Earth Elemental, 2x Scroll of Greater Wisdom, Staff of Storms, Vorator Egg

Random Loot

  • 1 chest containing:
8-48 Gold (100%), Scroll: Planar Binding (34.8%), Potion of Mana (15%), Energy Cell (13.7%), Greater Green Orb (11.5%), Conjurer Boots (7.2%), Conjurer Hood (6.8%), Greater Ring of Endurance (4%), Scroll: Summon Earth Elemental (1.2%)
  • 4 nests containing:
Small Emerald (55.9%), Vorator Egg (37.5%), Small Diamond (15%), Emerald (8.9%)

Trait Checks

The following Trait checks are associated with this area. Those marked with Decisive.png are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.

Trait RequirementNPC / ObjectQuest Description
Intellect 1Guardian GolemStopping Prejudice Only when having My Little Vorator, by Terezza in your inventory: Required to remember Terezza's name on the book and avoid taking 160 Shock damage. Alternative when not having the book: Intellect 3.
Intellect 3Guardian GolemStopping Prejudice Required to remember Terezza's name and avoid taking 160 Shock damage. Alternative: Intellect 1 (only available when having My Little Vorator, by Terezza in your inventory).
Intellect 4RuneStopping Prejudice Required for activating the levitation rune which takes you back to Thyr Ridges through the secret entrance of the cave. Otherwise you have to fight your way to the main entrance.

Map

Windrose.pngCave of EchoesCave of Echoes.jpg
1
2
3
4
5
6
7
7
7
7
8
9
10
11
12
12
Important sites and secrets
1
Exit to Thyr Ridges
2
Rune for levitating back to Thyr Ridges (requires Intellect 4)
3
Table containing High Mage Robes, My Little Vorator, by Terezza (for quest Stopping Prejudice)
4
Chest containing Staff of Storms
5
Lever opening grate
8
6
Fake lever (dealing Fire damage)
7
Vorator nests (main source of Vorator Eggs)
8
Grate (opened by lever
5
)
9
Secret door (level 12)
10
Secret door (level 22)
Important NPCs and enemies
11
Guardian Golem
12
Rumor Boss spawn point

Notes

  • The secret entrance(#1 on the map) requires you to jump down. If you just drop down the default way, you can take a lot of damage. If you pass an Awareness 3 check or an Intellect 4 check, you can climb down partway and take much less damage. You can leave through this entrance by passing an Intellect 4 check, or you can go through the gate and fight the Vorators in the cave.