Difference between revisions of "Classes"
m |
m |
||
Line 1: | Line 1: | ||
+ | [[Category:Classes]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 17:31, 2 March 2017
There are currently 3 available classes with a 4th (the Mage) being created.
Cleric
Stats
Starting HP | 35 |
---|---|
HP per Level | 5 |
Starting MP | 12 |
MP per Level | 2 |
Equipment
Armor:Light Armor, Chainmail, Some Platemail, Shield
See Armor Table.
Weapons:Dagger, Hammer, Mace, Maul
See Weapon Table
Special
Legend says Clerics may lose their powers if they defy The Three.
Mage
Stats
Starting HP | 23 |
---|---|
HP per Level | 3 |
Starting MP | 12 |
MP per Level | 2 |
Equipment
Armor:Light Armor, Robes, Orbs
See Armor Table.
Weapons:Staff, Wand, some Daggers
See Weapon Table
Special
Rogue
Stats
Starting HP | 30 |
---|---|
HP per Level | 4 |
Equipment
Armor:Light Armor, Some Chainmail, Some Shields
See Armor Table.
Weapons:Axe, Bow, Dagger, Longsword, Off Hand, Shortsword, Unique Hammers*.
* There are only 3 known Hammers in the game that may be wielded by Rogues. They are Despair, Flaming Warhammer and Spirit Breaker.
See Weapon Table
Special
Rogues have a +20% chance to Perception, +20% to Disarm Devices, +10% to Gossip, and +1 bonus to damage at Levels 1,6,12,18 and 24.
Warrior
Stats
Starting HP | 45 |
---|---|
HP per Level | 6 |
Equipment
Armor:Light Armor, Chainmail, Platemail, Shield
See Armor Table.
Weapons:Axe, Bow, Dagger, Greataxe, Greatsword, Hammer, Longsword, Mace, Maul, Off Hand, Shortsword
See Weapon Table