Classes: Difference between revisions
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[[Category:Classes]] | |||
__NOTOC__ | __NOTOC__ | ||
There are currently | There are currently 4 available classes in the game. | ||
== | =={{ImgLnk|Warrior|size=64}}== | ||
===Stats=== | ===Stats=== | ||
<table style="border: 0; text-align: left; font-size: | <table style="border: 0; text-align: left; font-size: 16px;"> | ||
<tr> | <tr> | ||
< | <td>Starting HP</td> | ||
< | <th>{{:Warrior|genSel|StartHealth}}</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
< | <td>HP per Level</td> | ||
< | <th>{{:Warrior|genSel|HPLvl}}</th> | ||
</tr> | </tr> | ||
</table> | |||
===Equipment=== | |||
''Armor'': {{:Warrior|genSel|UsableArmor}} | |||
: | |||
''Weapons'': {{:Warrior|genSel|UsableWpn}} | |||
: | |||
===Special=== | |||
{{:Warrior|genSel|Specials}} | |||
=={{ImgLnk|Rogue|size=64}}== | |||
===Stats=== | |||
<table style="border: 0; text-align: left; font-size: 16px;"> | |||
<tr> | <tr> | ||
< | <td>Starting HP</td> | ||
< | <th>{{:Rogue|genSel|StartHealth}}</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
< | <td>HP per Level</td> | ||
< | <th>{{:Rogue|genSel|HPLvl}}</th> | ||
</tr> | </tr> | ||
</table> | </table> | ||
===Equipment=== | ===Equipment=== | ||
''Armor'':{{: | ''Armor'': {{:Rogue|genSel|UsableArmor}} | ||
: | : | ||
''Weapons'':{{: | ''Weapons'': {{:Rogue|genSel|UsableWpn}} | ||
: | : | ||
===Special=== | ===Special=== | ||
{{: | {{:Rogue|genSel|Specials}} | ||
== | =={{ImgLnk|Cleric|size=64}}== | ||
===Stats=== | ===Stats=== | ||
<table style="border: 0; text-align: left; font-size: | <table style="border: 0; text-align: left; font-size: 16px;"> | ||
<tr> | <tr> | ||
< | <td>Starting HP</td> | ||
< | <th>{{:Cleric|genSel|StartHealth}}</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
< | <td>HP per Level</td> | ||
< | <th>{{:Cleric|genSel|HPLvl}}</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
< | <td>Starting MP</td> | ||
< | <th>{{:Cleric|genSel|StartMana}}</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
< | <td>MP per Level</td> | ||
< | <th>{{:Cleric|genSel|MPLvl}}</th> | ||
</tr> | </tr> | ||
</table> | </table> | ||
===Equipment=== | ===Equipment=== | ||
''Armor'':{{: | ''Armor'': {{:Cleric|genSel|UsableArmor}} | ||
: | : | ||
''Weapons'':{{: | ''Weapons'': {{:Cleric|genSel|UsableWpn}} | ||
: | : | ||
===Special=== | ===Special=== | ||
{{: | {{:Cleric|genSel|Specials}} | ||
Note, there is no in-game class specific penalty for Clerics who make their own path or choose quest options that anger The Three. | |||
Clerics are the only class that gets a healing skill (all classes can still use the Recovery Skill, potions or scrolls). | |||
== | =={{ImgLnk|Mage|size=64}}== | ||
===Stats=== | ===Stats=== | ||
<table style="border: 0; text-align: left; font-size: | <table style="border: 0; text-align: left; font-size: 16px;"> | ||
<tr> | <tr> | ||
< | <td>Starting HP</td> | ||
< | <th>{{:Mage|genSel|StartHealth}}</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
< | <td>HP per Level</td> | ||
< | <th>{{:Mage|genSel|HPLvl}}</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
< | <td>Starting MP</td> | ||
< | <th>{{:Mage|genSel|StartMana}}</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
< | <td>MP per Level</td> | ||
< | <th>{{:Mage|genSel|MPLvl}}</th> | ||
</tr> | </tr> | ||
</table> | </table> | ||
===Equipment=== | ===Equipment=== | ||
''Armor'':{{: | ''Armor'': {{:Mage|genSel|UsableArmor}} | ||
: | : | ||
''Weapons'':{{: | ''Weapons'': {{:Mage|genSel|UsableWpn}} | ||
: | : | ||
===Special=== | ===Special=== | ||
{{: | {{:Mage|genSel|Specials}} | ||
Mages are the only class that join the [[Wizard%27s Guild]]. | |||
Mages start the game weak and vulnerable, but can grow into powerful characters will devastating spells, abilities and summons. |
Latest revision as of 23:07, 9 April 2021
There are currently 4 available classes in the game.
Warrior
Stats
Starting HP | 45 |
---|---|
HP per Level | 6 |
Equipment
Armor: Light Armor, Chainmail, Platemail, Shield
See Armor Table.
Weapons: Axe, Bow, Dagger, Greataxe, Greatsword, Hammer, Longsword, Mace, Maul, Off Hand, Shortsword
See Weapon Table
Special
+1 bonus to melee damage every 5 levels (5, 10, 15, 20, etc.)
Rogue
Stats
Starting HP | 30 |
---|---|
HP per Level | 4 |
Equipment
Armor: Light Armor, Some Chainmail, Some Shields
See Armor Table.
Weapons: Axe, Bow, Dagger, Longsword, Off Hand, Shortsword, some rare Hammers*.
* There are only 4 known Hammers in the game that may be wielded by Rogues. They are Despair, Flaming Warhammer, Spirit Breaker and Hammer of the White Priest.
See Weapon Table
Special
Rogues have a +20% chance to Perception, +20% to Disarm Devices, +10% to Gossip, and +1 bonus to melee damage at Level 1 and every 4 levels (1, 4, 8, 12, 16, 20 etc.)
Cleric
Stats
Starting HP | 35 |
---|---|
HP per Level | 5 |
Starting MP | 12 |
MP per Level | 2 |
Equipment
Armor: Light Armor, Chainmail, Some Platemail, Shield
See Armor Table.
Weapons: Dagger, Hammer, Mace, Maul, some rare Longswords*.
* There are only 4 known Longswords in the game that may be wielded by Clerics. They are Justice, Righteousness, Paladin's Longsword and Nanocarbon Sword.
See Weapon Table
Special
+1 bonus to melee damage every 7 levels (7, 14, 21, etc.) Note, there is no in-game class specific penalty for Clerics who make their own path or choose quest options that anger The Three. Clerics are the only class that gets a healing skill (all classes can still use the Recovery Skill, potions or scrolls).
Mage
Stats
Starting HP | 23 |
---|---|
HP per Level | 3 |
Starting MP | 12 |
MP per Level | 2 |
Equipment
Armor: Light Armor, Robes, Orbs
See Armor Table.
Weapons: Staff, Wand, some Daggers
See Weapon Table
Special
Mages are the only class that join the Wizard's Guild. Mages start the game weak and vulnerable, but can grow into powerful characters will devastating spells, abilities and summons.