Classes
There are currently 3 available classes with a 4th (the Mage) being created.
Cleric
Stats
Starting HP | 35 |
---|---|
HP per Level | 5 |
Starting MP | 12 |
MP per Level | 2 |
Equipment
Armor:Light Armor, Chainmail, Some Platemail, Shield
See Armor Table.
Weapons:Dagger, Hammer, Mace, Maul, some rare Longswords*.
* There are only 4 known Longswords in the game that may be wielded by Clerics. They are Justice, Righteousness, Paladin's Longsword and Nanocarbon Sword.
See Weapon Table
Special
+1 bonus to melee damage every 7 levels (7, 14, 21, etc.)
Mage
Stats
Starting HP | 23 |
---|---|
HP per Level | 3 |
Starting MP | 12 |
MP per Level | 2 |
Equipment
Armor:Light Armor, Robes, Orbs
See Armor Table.
Weapons:Staff, Wand, some Daggers
See Weapon Table
Special
Rogue
Stats
Starting HP | 30 |
---|---|
HP per Level | 4 |
Equipment
Armor:Light Armor, Some Chainmail, Some Shields
See Armor Table.
Weapons:Axe, Bow, Dagger, Longsword, Off Hand, Shortsword, some rare Hammers*.
* There are only 4 known Hammers in the game that may be wielded by Rogues. They are Despair, Flaming Warhammer, Spirit Breaker and Hammer of the White Priest.
See Weapon Table
Special
Rogues have a +20% chance to Perception, +20% to Disarm Devices, +10% to Gossip, and +1 bonus to melee damage at Level 1 and every 4 levels (1, 4, 8, 12, 16, 20 etc.)
Warrior
Stats
Starting HP | 45 |
---|---|
HP per Level | 6 |
Equipment
Armor:Light Armor, Chainmail, Platemail, Shield
See Armor Table.
Weapons:Axe, Bow, Dagger, Greataxe, Greatsword, Hammer, Longsword, Mace, Maul, Off Hand, Shortsword
See Weapon Table
Special
+1 bonus to melee damage every 5 levels (5, 10, 15, 20, etc.)