Classes

From Exiled Kingdoms Wiki
Revision as of 19:30, 27 May 2017 by M3lkor (talk | contribs)
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.


There are currently 3 available classes with a 4th (the Mage) being created.

Cleric.png Cleric

Stats

Starting HP 35
HP per Level 5
Starting MP 12
MP per Level 2

Equipment

Armor:Light Armor, Chainmail, Some Platemail, Shield

See Armor Table.

Weapons:Dagger, Hammer, Mace, Maul, some rare Longswords*.

* There are only 4 known Longswords in the game that may be wielded by Clerics. They are Justice, Righteousness, Paladin's Longsword and Nanocarbon Sword.

See Weapon Table

Special

+1 bonus to melee damage every 7 levels (7, 14, 21, etc.)

Mage.png Mage

Stats

Starting HP 23
HP per Level 3
Starting MP 12
MP per Level 2

Equipment

Armor:Light Armor, Robes, Orbs

See Armor Table.

Weapons:Staff, Wand, some Daggers

See Weapon Table

Special

Rogue.png Rogue

Stats

Starting HP 30
HP per Level 4

Equipment

Armor:Light Armor, Some Chainmail, Some Shields

See Armor Table.

Weapons:Axe, Bow, Dagger, Longsword, Off Hand, Shortsword, some rare Hammers*.

* There are only 4 known Hammers in the game that may be wielded by Rogues. They are Despair, Flaming Warhammer, Spirit Breaker and Hammer of the White Priest.

See Weapon Table

Special

Rogues have a +20% chance to Perception, +20% to Disarm Devices, +10% to Gossip, and +1 bonus to melee damage at Level 1 and every 4 levels (1, 4, 8, 12, 16, 20 etc.)

Warrior.png Warrior

Stats

Starting HP 45
HP per Level 6

Equipment

Armor:Light Armor, Chainmail, Platemail, Shield

See Armor Table.

Weapons:Axe, Bow, Dagger, Greataxe, Greatsword, Hammer, Longsword, Mace, Maul, Off Hand, Shortsword

See Weapon Table

Special

+1 bonus to melee damage every 5 levels (5, 10, 15, 20, etc.)