Cleric

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Revision as of 14:26, 12 April 2016 by Tikibane (talk | contribs)


Those chosen by The Three as their priests are powerful individuals. No one knows why, but when some children are born, the Gods smile upon them, granting them strange powers over Life and Death. They can Heal, cast Protective Mage, or Smite their Enemies with flames. In particular they're very Powerful against the undead.


Many of them decide to dedicate their lives to serve The Three and help those in need, but others choose more selfish ways, and live as adventurers or mercenaries. Luckily for them, The Three don't seem to mind.


Clerics can wear Almost any Armor, but their weapon choice is extremely limited, so they usually do Less damage then Warriors or Rogues.


 Health at level 1: 35hp   Mana at level 1: 12mp
 Health bonus/level: +5    Mana bonus/level: +2


Other advantages or drawbacks: Clerics may lose their powers if they defy The Three