Dark Matters: Difference between revisions
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{{ | {{QstSub | ||
| | |Step={{{1|QstIndv}}} | ||
| | |Sel={{{2|}}} | ||
| | |Icon=Dark Matters.png | ||
|Name=Dark Matters | |||
|Groups=Side|QstNum=27 | |||
|Giver=[[Brother Gabriel]] | |Giver=[[Brother Gabriel]] | ||
| | |LocStart=[[New Garand (City)]] | ||
| | |LocCmp1=[[Nayau Tomb]]|LocCmp2= | ||
|Steps= | |LocCmp3=|LocCmp4= | ||
#Speak with Brother Gabriel | |LocCmp5=|LocCmp6= | ||
#Head down into the [[Nayau Tomb]] | |LocEnd=[[Brother Gabriel]] | ||
#Reach the northern section | |Steps=#Speak with [[Brother Gabriel]]. | ||
#Defeat the [[ | #Head down into the [[Nayau Tomb]]. | ||
#Smash the jar on the altar | #Reach the northern section. | ||
#Inform Gabriel peace is restored | #Defeat the [[Tolassian Champion]]. | ||
|Walkthrough=Brother Gabriel is the local priest of | #Smash the jar on the altar. | ||
#Inform Gabriel peace is restored. | |||
You may have already come here during [[Forgotten Lore]]. If not, the eastern door leads to a guarded chest, the southern door is just extra Undead, and the way forward lies to the west. At the end of the hall, you will come to a large room, with several Undead waiting. You will also find a sarcophagus and chest to loot, as well as a lever you should activate. Now head north and go east when given the chance. Near the door are three more undead to deal with, and then you are out on a series of bridges. Clear your way to the first platform. The door to the north is where your ultimate goal lies, but depending on your status, you may want to continue east during this trip. You will come to another platform with a few | |TraitC1=Intellect | ||
|TraitC1V=3 | |||
Go slowly in this room, so you can pick off the Cultists without triggering the boss, the [[ | |TraitC2= | ||
|TraitC2V= | |||
|TraitC3= | |||
|TraitC3V= | |||
|Walkthrough=[[Brother Gabriel]] is the local priest of [[The Three]] in [[New Garand (City)]]. You can find him by his small altar in the southeastern part of the city. He is aware of the growing number of undead coming out of the tomb in the nearby cemetery, but is far more wary of a darker presence he feels deeper inside the tomb. He beseeches you to steel yourself and attempt to eliminate the evil. The cemetery is located to the east of town, but you must head south first to get past the natural tree barrier. | |||
: | |||
You may have already come here during [[Forgotten Lore]]. If not, the eastern door leads to a guarded chest, the southern door is just extra Undead, and the way forward lies to the west. At the end of the hall, you will come to a large room, with several Undead waiting. You will also find a sarcophagus and chest to loot, as well as a lever you should activate. Now head north and go east when given the chance. Near the door are three more undead to deal with, and then you are out on a series of bridges. Clear your way to the first platform. The door to the north is where your ultimate goal lies, but depending on your status, you may want to continue east during this trip. You will come to another platform with a few [[Skeleton]]s and [[Environment#Spike Trap|Spike Traps]]. Grab the chest and assuming you used the lever, head north up the bridge. Here you will find a [[Librarian]] guarding an [[Ancient Tolassian Tome]]. Head back to the first platform after you have looted everything and enter the door. | |||
: | |||
Go slowly in this room, so you can pick off the Cultists without triggering the boss, the [[Tolassian Champion]]. He awaits you in the center of the room. Be sure to heal up and pop a [[Potion of Death Ward]] for good measure, then engage the champion. With a little care, he isn't too bad. After he is bested, you will be given a choice what to do with a jar of vile contents. Smashing the jar with your weapon is the most prudent choice. If instead you decide to open the jar, you will unleash the boss [[Nightwalker Lord]], who makes the champion look like teddy bear. You don't get any extra reward for beating the [[Nightwalker Lord]], so only attempt it if you are looking for a challenge or quick death. You can explore the rest of the dungeon if you're in good shape, but you are done here for now. | |||
: | |||
Return to [[New Garand (City)|New Garand]] and speak with [[Brother Gabriel]] at his altar again. He will be grateful the dark presence has been vanquished. Living up to his word, he gives you a [[Nivarian Cloak]], which is useful in certain situations. You will also gain a little gold and reputation increase. | Return to [[New Garand (City)|New Garand]] and speak with [[Brother Gabriel]] at his altar again. He will be grateful the dark presence has been vanquished. Living up to his word, he gives you a [[Nivarian Cloak]], which is useful in certain situations. You will also gain a little gold and reputation increase. | ||
| | |Video=*[https://www.youtube.com/watch?v=t0RpQPes-sQ Exiled Kingdoms Quest Walkthrough - Dark Matters] | ||
| | |Outcome1=Peace restored: | ||
|Reputation1=[[Varsilia]] +3; [[The Three]] +2 | |||
| | |Reward1=[[Nivarian Cloak]]; 300 gold | ||
|Outcome2= | |||
|Notes= Asking Brother Gabriel about his altar and listening to all of his story will result in a gain of 80 experience. | |Reputation2=|Reward2= | ||
|Outcome3= | |||
|Reputation3=|Reward3= | |||
|Outcome4= | |||
|Reputation4=|Reward4= | |||
|Outcome5= | |||
|Reputation5=|Reward5= | |||
|Outcome6= | |||
|Reputation6=|Reward6= | |||
|Outcome7= | |||
|Reputation7=|Reward7= | |||
|Outcome8= | |||
|Reputation8=|Reward8= | |||
|Related= | |||
|Long_Description=There is an evil darkness growing underneath the cemetery around [[New Garand Farmlands|New Garand]]. [[Brother Gabriel]] asks that you exercise this foul presence for the safety of humanity. | |||
|Completable=Yes | |||
|Notes=* Asking [[Brother Gabriel]] about his altar and listening to all of his story will result in a gain of 80 experience. | |||
* Following the events of [[Three versus Eleven]], Gabriel can be found inside the temple. | * Following the events of [[Three versus Eleven]], Gabriel can be found inside the temple. | ||
* Instead of breaking the jar at the altar, you can inspect the jar and be forced to deal with the [[ | * Instead of breaking the jar at the altar, you can inspect the jar and be forced to deal with the [[Nightwalker Lord]]. If you can pass a Level 3 [[Intellect]] check, you will be able to dispel the runes, avoid the fight, and get a [[Small Diamond]]. | ||
*If you release the [[Nightwalker Lord]] and cannot kill it, you will still get the reward from [[Brother Gabriel]]. | |||
}} | }} |
Latest revision as of 19:24, 5 May 2018
Exiled Kingdoms: Quests |
---|
Story ♦ Companion ♦ Guild ♦ Side ♦ Town Hall |
Side Quest: Dark Matters |
Starting Location |
New Garand (City) |
Given By |
Brother Gabriel |
Rewards |
Peace restored: Nivarian Cloak ♦ 300 gold |
Related Quests |
None |
Dark Matters is a quest given to you by Brother Gabriel at New Garand (City).
Quest Overview
Quest #: 27 - Completable
There is an evil darkness growing underneath the cemetery around New Garand. Brother Gabriel asks that you exercise this foul presence for the safety of humanity.
Quest Steps
- Speak with Brother Gabriel.
- Head down into the Nayau Tomb.
- Reach the northern section.
- Defeat the Tolassian Champion.
- Smash the jar on the altar.
- Inform Gabriel peace is restored.
Path
New Garand (City) ➔ Nayau Tomb ➔ Brother Gabriel
Detailed Walkthrough
Brother Gabriel is the local priest of The Three in New Garand (City). You can find him by his small altar in the southeastern part of the city. He is aware of the growing number of undead coming out of the tomb in the nearby cemetery, but is far more wary of a darker presence he feels deeper inside the tomb. He beseeches you to steel yourself and attempt to eliminate the evil. The cemetery is located to the east of town, but you must head south first to get past the natural tree barrier.
You may have already come here during Forgotten Lore. If not, the eastern door leads to a guarded chest, the southern door is just extra Undead, and the way forward lies to the west. At the end of the hall, you will come to a large room, with several Undead waiting. You will also find a sarcophagus and chest to loot, as well as a lever you should activate. Now head north and go east when given the chance. Near the door are three more undead to deal with, and then you are out on a series of bridges. Clear your way to the first platform. The door to the north is where your ultimate goal lies, but depending on your status, you may want to continue east during this trip. You will come to another platform with a few Skeletons and Spike Traps. Grab the chest and assuming you used the lever, head north up the bridge. Here you will find a Librarian guarding an Ancient Tolassian Tome. Head back to the first platform after you have looted everything and enter the door.
Go slowly in this room, so you can pick off the Cultists without triggering the boss, the Tolassian Champion. He awaits you in the center of the room. Be sure to heal up and pop a Potion of Death Ward for good measure, then engage the champion. With a little care, he isn't too bad. After he is bested, you will be given a choice what to do with a jar of vile contents. Smashing the jar with your weapon is the most prudent choice. If instead you decide to open the jar, you will unleash the boss Nightwalker Lord, who makes the champion look like teddy bear. You don't get any extra reward for beating the Nightwalker Lord, so only attempt it if you are looking for a challenge or quick death. You can explore the rest of the dungeon if you're in good shape, but you are done here for now.
Return to New Garand and speak with Brother Gabriel at his altar again. He will be grateful the dark presence has been vanquished. Living up to his word, he gives you a Nivarian Cloak, which is useful in certain situations. You will also gain a little gold and reputation increase.
Video
Trait Checks
The following Trait checks are associated with this quest. Those marked with are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.
Trait Requirement | NPC / Object | Area | Description | |
---|---|---|---|---|
Intellect 3 | Altar | Nayau Tomb | Needed to dispel the dark magic of the jar, thus gaining 50 XP as well as a small diamond. Alternatively you can just smash the jar, but won't receive any bonus in this case. |
Quest Rewards
Peace restored:
Reward
- Nivarian Cloak
- 300 gold
Reputation
Related Quests
No directly related quests are currently known.
Notes
- Asking Brother Gabriel about his altar and listening to all of his story will result in a gain of 80 experience.
- Following the events of Three versus Eleven, Gabriel can be found inside the temple.
- Instead of breaking the jar at the altar, you can inspect the jar and be forced to deal with the Nightwalker Lord. If you can pass a Level 3 Intellect check, you will be able to dispel the runes, avoid the fight, and get a Small Diamond.
- If you release the Nightwalker Lord and cannot kill it, you will still get the reward from Brother Gabriel.