Duel

Duel


If you hit twice the same enemy, you gain bonus damage, which keeps increasing with each new hit. The effect ends if you hit a different enemy, or you abandon combat.
― In-game text

This passive skill is applied automatically while in melee combat with a single target, thus the longer the fight the greater the benefit. This makes is very valuable against boss and mini-boss opponents.

Availability

War Rog Cle Mag

This is an advanced skill, learned from: Sergeant Daukar in The Warrior's Guild (New Garand)

Prerequisites: Personality 2, Warrior's Guild membership

Progression

Level Effect Cost
1 Damage increments by +1 per hit, up to a maximum of +4 1
2 Damage increments by +2 per hit, up to a maximum of +6 2
3 Damage increments by +2 per hit, up to a maximum of +10 3

Notes

  • Sergeant Daukar only offers this skill to members of the Warrior's Guild.
  • Duel complements other passive skills such as Heavyhand and Massive Criticals.
  • Cleave damage still applies to secondary enemies but they do not the Duel bonus. Only the main enemy being hit.
  • Using active skills such as Whirlwind and Charge resets the Duel count.
  • This skill only works on melee weapons, not bows.
  • You can quickly switch between melee weapons without breaking the Duel count.