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|ManaCostSummary= | |ManaCostSummary= | ||
|CooldownSummary= | |CooldownSummary= | ||
|Notes= | |Notes=* [[Sergeant Daukar]] only offers this skill to members of the Warrior's Guild.<br> | ||
|Long_Description= This passive skill is applied automatically while in combat. | * Duel complements other passive skills such as [[Heavyhand]] and [[Massive Criticals]]. | ||
* [[Cleave]] damage still applies to secondary enemies but they do not the Duel bonus. Only the main enemy being hit. | |||
* Using active skills such as [[Whirlwind]] and [[Charge]] resets the Duel count. | |||
* This skill only works on <b>melee</b> weapons, not bows.<br> | |||
* You can quickly switch between melee weapons without breaking the Duel count. | |||
|Long_Description= This passive skill is applied automatically while in melee combat with a single target, thus the longer the fight the greater the benefit. This makes is very valuable against boss and mini-boss opponents. | |||
|Description=If you hit twice the same enemy, you gain bonus damage, which keeps increasing with each new hit. The effect ends if you hit a different enemy, or you abandon combat. | |Description=If you hit twice the same enemy, you gain bonus damage, which keeps increasing with each new hit. The effect ends if you hit a different enemy, or you abandon combat. | ||
}} | }} |
Latest revision as of 21:40, 13 January 2021
“If you hit twice the same enemy, you gain bonus damage, which keeps increasing with each new hit. The effect ends if you hit a different enemy, or you abandon combat.”― In-game text
This passive skill is applied automatically while in melee combat with a single target, thus the longer the fight the greater the benefit. This makes is very valuable against boss and mini-boss opponents.
Availability
War | Rog | Cle | Mag |
---|---|---|---|
✔ | ✔ |
This is an advanced skill, learned from: Sergeant Daukar in The Warrior's Guild (New Garand)
Prerequisites: Personality 2, Warrior's Guild membership
Progression
Level | Effect | Cost |
---|---|---|
1 | Damage increments by +1 per hit, up to a maximum of +4 | 1 |
2 | Damage increments by +2 per hit, up to a maximum of +6 | 2 |
3 | Damage increments by +2 per hit, up to a maximum of +10 | 3 |
Enemies Using this Skill
Name | Type | Level | XP | Health | Armor | Damage | DPS | Resistances | |
---|---|---|---|---|---|---|---|---|---|
Ahroun | Shapeshifters | 16 | 610 | 347 | 21 | 26-35 | 27.9 | 60 20 20 20 | |
Ashen Warlord | Minotaurs | 18 | 860 | 424 | 25 | 29-50 | 36.6 | 40 100 20 20 100 30 | |
Decurion Deserter | Deserters | 14-15 | 400-500 | 314 | 29 | 23-32 | 25.2 | 30 30 30 30 30 | |
Decurion Deserter (Arena) | Deserters | 13 | 310 | 248 | 18 | 19-28 | 21.6 | 30 30 30 30 30 | |
Director | Demons | 15-17 | 750-1080 | 725 | 20 | 36-46 + 22 | 63.9 | -100 200 200 200 40 | |
King of Korne | Humanoids | 23 | 2550 | 1072 | 30 | 62-80 + 33 | 105.5 | 80 80 20 -60 60 30 | |
Legion Deserter | Deserters | 12 | 131 | 90 | 21 | 16-21 | 19 | 30 30 30 30 30 | |
Lord of the City | Undead | 15 | 500 | 314 | 20 | 23-28 + 6 | 32.1 | 300 180 | |
Melporth | Shadows | 19 | 1450 | 784 | 23 | 46-61 + 20 | 74.7 | 180 180 180 180 180 -30 | |
Mylora | Undead | 22 | 2200 | 1000 | 37 | 44-59 + 6 | 52.8 | -60 20 40 180 180 40 | |
Nastur | Undead | 15 | 500 | 314 | 20 | 29-39 + 22 | 56.8 | 120 180 180 | |
Sir Morfados | Undead | 13 | 160 | 154 | 27 | 17-32 + 6 | 28.2 | -50 -50 -80 100 100 | |
Skeletal Champion | Skeletons | 10-11 | 85-107 | 122 | 16 | 15-19 + 4 | 21.4 | 180 180 | |
Skeletal Warlord | Skeletons | 12-13 | 231-310 | 248 | 18 | 18-22 + 4 | 24.5 | 70 180 180 | |
Stormknight | Outlaws | 13 | 310 | 248 | 21 | 20-24 + 6 | 28.5 | 80 | |
The Underking | Minotaurs | 21 | 1900 | 928 | 28 | 38-59 + 8 | 52 | 40 140 50 50 140 80 |
Notes
- Sergeant Daukar only offers this skill to members of the Warrior's Guild.
- Duel complements other passive skills such as Heavyhand and Massive Criticals.
- Cleave damage still applies to secondary enemies but they do not the Duel bonus. Only the main enemy being hit.
- Using active skills such as Whirlwind and Charge resets the Duel count.
- This skill only works on melee weapons, not bows.
- You can quickly switch between melee weapons without breaking the Duel count.