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|Description=The Forsaken are introduced as a mysterious organization with their own mysterious agenda. You soon discover they have kidnapped [[Amarisa]], a descendant of Arch-mage Tremadan, in order to use her blood to open The Deep Gate. Later on, it's revealed that the Forsaken are descendants of the [[Muud'ari]] crew who survived the [[Ark of Lothasan]]'s crash in this | |Description=The Forsaken are introduced as a mysterious organization with their own mysterious agenda. You soon discover they have kidnapped [[Amarisa]], a descendant of Arch-mage Tremadan, in order to use her blood to open The Deep Gate. Later on, it's revealed that the Forsaken are descendants of the [[Muud'ari]] crew who survived the [[Ark of Lothasan]]'s crash in this world a long time ago and The Deep Gate is an interdimensional wormhole that will grant them passage to their homeworld Notunamet where they wish to achieve immortality. Among their ranks there are Knights, High mages and powerful individuals, some of them famous heroes or sages. Their tradition includes the formation of a Council which decision shall be carried out by all of them as if they were one and never look back upon it. | ||
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Revision as of 00:20, 12 December 2017
Description needed
Forsaken in Odo Steinz House - New Garand
The house is non-descript from the outside, but once you manage to gain entry, what happens next is anything but non-descript.
Members
Quests
Forsaken in Random Encounters
Random Encounters Description needed
Members
Quests
No known associated quests
Forsaken in Bestiary
The Forsaken are trouble, and, unfortuantely, you might not know that the stranger you just met is part of the Forsaken.
Exiled Kingdoms: Bestiary |
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Animals ♦ Bugs ♦ Constructs ♦ Demons ♦ Dragonkind ♦ Humans ♦ Humanoids ♦ Magical Creatures ♦ Undead |
Mob: Forsaken |
Beast Table |
The Forsaken are introduced as a mysterious organization with their own mysterious agenda. You soon discover they have kidnapped Amarisa, a descendant of Arch-mage Tremadan, in order to use her blood to open The Deep Gate. Later on, it's revealed that the Forsaken are descendants of the Muud'ari crew who survived the Ark of Lothasan's crash in this world a long time ago and The Deep Gate is an interdimensional wormhole that will grant them passage to their homeworld Notunamet where they wish to achieve immortality. Among their ranks there are Knights, High mages and powerful individuals, some of them famous heroes or sages. Their tradition includes the formation of a Council which decision shall be carried out by all of them as if they were one and never look back upon it.
A Shady Traveller (Forsaken)
Locations
Quests
Drops
Level | Armor | HP |
---|---|---|
8-11 | 14 | 52 |
Damage | Extra Damage | Speed | Crit % | DPS | Resistances |
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Attributes | Skills | Proc Effect |
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Stab: 2 |
Notes
The Forsaken do not appear on the Reputation section of your character profile. While you do not have a reputation score with the Forsaken, this does not mean that the choices you mske in interacting with them are without consequence.
Credits
Members
Members list needed
Quests
No known associated quests