Friguld (City): Difference between revisions
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|Step={{{1|areaIndv}}} | |Step={{{1|areaIndv}}} | ||
|Sel={{{2|}}} | |Sel={{{2|}}} | ||
|Name=Friguld | |Name=Friguld (City) | ||
|Map= | |Map=Friguld (City).jpg | ||
|Grid=H6 | |Grid=H6 | ||
|Type=City | |Type=City | ||
|Dng=|Twn=✔|Out=|Bld= | |Dng=|Twn=✔|Out=|Bld= | ||
|Adjacent=[[Golden Cove]] | |Adjacent=[[Golden Cove]] | ||
Line 15: | Line 14: | ||
|Items= | |Items= | ||
|Dungeon= | |Dungeon= | ||
|Difficulty= | |Recall=[[Scroll of Recall]] and [[Gate]] recall to [[Friguld (City)]] | ||
|Difficulty=2 | |||
|LevelL=7|LevelH=10 | |||
|ThreatNonrec= | |||
|ThreatRecur=[[Outlaw]] (2x + 5x random); [[Outlaw (Ranged)]] | |||
|ThreatEnv= | |||
|ElemDanger=0,0,0,0,0,1 | |||
|ElemVuln=0,0,0,0,0,0 | |||
|Quest=[[The Snake Gang]]; [[Exotic Substances]] | |Quest=[[The Snake Gang]]; [[Exotic Substances]] | ||
|NPCs=[[Zilda]]; [[Kalis]]; [[Cadul]]; [[Captain]]; [[Captain Dorse]] | |||
|NPCs=[[Zilda]]; [[Kalis]]; [[Cadul]]; [[Captain]] | |Description=[[Friguld]] is a wretched hive of scum and villainy in the [[Golden Cove]], a tiny costal wharf that supplies the dread pirate nation of the Corsair Princes. There is little law in Friguld with fights being a common occurrence in the streets - often started by the guards themselves. | ||
|Description= | |||
|Lore= | |Lore= | ||
|Notes= | |Notes= | ||
* if you refuse to pay the [[Captain]], you'll get -25 | * if you refuse to pay the [[Captain]], you'll get -25 reputation in Friguld and then you'll be attacked by him and by any town guard nearby (additional -2 reputation if you kill them). | ||
}} | }} |
Latest revision as of 18:39, 12 January 2023
Exiled Kingdoms: Areas |
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All Areas ♦ Kingdoms ♦ Outdoors ♦ Cities ♦ Dungeons ♦ Buildings |
Cities: Friguld (City) |
World Map: H6 |
In-Game Map |
Friguld is a wretched hive of scum and villainy in the Golden Cove, a tiny costal wharf that supplies the dread pirate nation of the Corsair Princes. There is little law in Friguld with fights being a common occurrence in the streets - often started by the guards themselves.
Buildings in Area
NPCs
Quests
Transportation
- Captain Dorse
- New Garand takes 12 hours for 150 Gold
- Forgotten Temple takes 1 hour for 150 Gold
- Dragon Coast for 150 Gold
- Friguld takes 12 hours for 150 Gold
Teleportation
Scroll of Recall and Gate recall to Friguld (City)
Threats
Difficulty (0...9) | Enemy Level | Elemental Dangers | Enemy Vulnerabilities |
---|---|---|---|
2 | 7−10 |
Recurring Enemies
- Outlaw (2x + 5x random)
- Outlaw (Ranged)
Merchants
Armorer Han | ||
---|---|---|
Name | Cost | Description |
Hardened Leather Cuirass | 300 | +2 AR +5 HP |
Hardened Leather Leggings | 250 | +1 AR +7 HP |
Hardened Leather Gauntlets | 110 | +1 AR +2 HP |
Forest Chain Boots | 800 | +1 AR +6 HP |
Forest Chain Coif | 950 | +1 AR +4 HP |
Assassin's Boots | 1200 | +2 AR +5 HP 5 5 |
Sailor Buckler | 1500 | +2 AR +7 HP 10 |
Corsair Falchion | 2000 | Light DMG: 4-8 Spd: 12 Crit: 6% Vicious 2 |
Heavy Scimitar | 2700 | 2-Handed DMG: 5-12 Spd: 10 Crit: 4% Vicious 1 |
Alchemist Vera | ||
---|---|---|
Name | Cost | Description |
Spider Venom | 150 | Poison Weapon 4 For 15 Seconds Coat your blade in this, for +4 toxic damage (15 seconds). |
Scorpion Venom | 500 | Poison Weapon 7 For 10 Seconds Coat your blade in this, for +7 toxic damage (10 seconds). |
Friguld Rum | 70 | Random HP Gain 1-60 The Corsairs basic breakfast. Heals randomly up to 60hp, but might have side effects. |
Potion of Resist Toxic | 100 | Resist Toxic 25 For 60 Seconds Grants a +25 bonus for 1 minute. |
Greater Potion of Resist Toxic | 100 | Resist Toxic 40 For 60 Seconds Grants a +40 bonus for 1 minute. |
Potion of Moderate Healing | 250 | Gain HP 60 Will heal a total of 60hp. Tastes like chicken soup. |
Scroll of Lesser Wisdom | 400 | +XP% 7 For 2 Days Gain a +7% XP bonus for 2 Days. |
Scroll of Recall | 280 | Recall Teleports you and your party to a nearby town. |
Trait Checks
The following Trait checks are associated with this area. Those marked with are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.
Trait Requirement | NPC / Object | Quest | Description | |
---|---|---|---|---|
Personality 3 | Captain | The Snake Gang | Necessary for peacefully entering Friguld (City) for free and not being bothered by the Captain anymore. Otherwise you have to pay 100 Gold or a bottle of Friguld Rum each time you pass the city gate. Alternative: Having a positive repution with the Friguld Governor, killing the Captain, or never possessing enough gold in the first place. | |
Personality 4 | Zilda | The Snake Gang | Needed to become friends with Zilda without having to bribe her. This option is only available when knowing rumors about a Black Shard in the Golden Cove Bank. Alternative: Paying 250 Gold. |
Map
Important sites and secrets
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Important NPCs and enemies
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Notes
- if you refuse to pay the Captain, you'll get -25 reputation in Friguld and then you'll be attacked by him and by any town guard nearby (additional -2 reputation if you kill them).