Game Mechanics: Difference between revisions
From Exiled Kingdoms Wiki
mNo edit summary |
mNo edit summary |
||
Line 11: | Line 11: | ||
* [[Level]] - Description of basic Level mechanics. | * [[Level]] - Description of basic Level mechanics. | ||
* [[Resistances]] - What Resistances mean and how they affect your defense in combat. | * [[Resistances]] - What Resistances mean and how they affect your defense in combat. | ||
* [[Storage]] - How and where to store your equipment. | |||
For some additional useful information see also our [[Tips and Tricks]] page. | For some additional useful information see also our [[Tips and Tricks]] page. |
Revision as of 18:06, 2 June 2017
This page provides on overview on various aspects of the basic game mechanics of Exiled Kingdoms, including in-depth mathematical background of certain features. Choose one of the following topics to learn more:
- Armor - What Armor means and how it affects your defense in combat.
- Beast Attributes - Description of the different attributes of monsters and other enemies.
- Combat - General combat dynamics.
- Environment - Traps found in the world
- Experience Points (XP) - How XP can be earned from various actions in the game.
- Item Attributes - Description of the different attributes of weapons and other items.
- Item Drops - Statistical aspects of finding rare items.
- Level - Description of basic Level mechanics.
- Resistances - What Resistances mean and how they affect your defense in combat.
- Storage - How and where to store your equipment.
For some additional useful information see also our Tips and Tricks page.