Goblin Firedancer

Goblin Firedancer

Description needed


The Firedancer is an extremely dangerous goblin, with the highest health and level of all the goblins, as well as having access to magic abilities. Their method of offense is to cast fireballs at the player from a distance, which are not only powerful but are also potentially made even more deadly should the player not have the means to gain sufficient fire resistance. Firedancers can be very difficult to defend against, especially if the player must sacrifice their means of gaining flame mitigation in favour of higher armor to protect from other enemies. These shamans of sorts can indeed act like a more deadly variant of the spearman, dealing substantial damage at range while being protected by other goblins. In addition to casting fireballs, they can use the skill Heal Wounds, which serves to further amplify their deadliness as they can heal both themselves and teamates alike. This can make fights incredibly difficult for players of equal level, as goblins or other foes defending the Firedancer can last much longer in battle, greatly increasing the chances of killing the player.




No known associated quests


Type Level XP Armor Health Mana MovementBoss Type
Goblins 4-7 19-40 Shield small.png 6 Heart.png 59 Mana.png 28 1strong
Damage Extra Damage Speed Crit % DPS Resistances
Fire.png 5-7 Speed.png 8 5 4.9 Fire.png 120
Attributes Skills Proc Effect
Goblin Heal Wounds: 1


  • Some of the stats change with creature level and game mode. The values shown in the table above always refer to the highest level at Normal difficulty. On Hard or Iron Man some values such as HP and attack stats are increased by 25%.