Goblin Spearman: Difference between revisions

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|Attributes=[[Goblin]]
|Attributes=[[Goblin]]
|Skills=
|Skills=
|HP=18|Armor=3|Movement=1.05
|HP=18|Armor=2|Movement=1.05
|WpnID=goblin_bow
|WpnID=goblin_bow
|RawDmg=5,7,0,0,0,9,5,1.5,0,0,0
|RawDmg=5,7,0,0,0,9,5,1.5,0,0,0
Line 19: Line 19:
|Location=[[Gorx Lair]]; [[Lannegar Mine]]; [[Lannegar Valley]]; [[Northern Bluemist River]]; [[Northwest Sagar Forest]]; [[South Sagar Forest]]
|Location=[[Gorx Lair]]; [[Lannegar Mine]]; [[Lannegar Valley]]; [[Northern Bluemist River]]; [[Northwest Sagar Forest]]; [[South Sagar Forest]]
|Notes=*Are replaced by [[Goblin Firedancer]]s as you level up. (What exact point???)
|Notes=*Are replaced by [[Goblin Firedancer]]s as you level up. (What exact point???)
|Description=
|Description=Small smelly green men wielding spears. They are a ranged support for other [[Goblins]].
}}
}}

Revision as of 07:45, 21 January 2019


Goblin Spearman

Small smelly green men wielding spears. They are a ranged support for other Goblins.

Background

Built much like the warrior, these goblins share many of their characteristics but are notably weaker, both in terms of health and armour, by level 4. They can, and will, engage in long-range combat with the player by throwing their spears - their maximum throwing distance is as far as their aggro range permits. Goblin Spearmen are very vulnerable alone, but thanks to their projectile capabilities can very effectively support their comrades by providing extra damage while the tougher varients of Goblins act as tanks for them. The addition of spearmen to the battle can make it increasingly tricky to escape or fight due to their ability to throw spears. The travel speed of their spears makes them difficult to dodge.

Location

Drops

Quests

Information

Type Level XP Armor Health Mana MovementBoss Type
Goblins 2-4 10-19 Shield small.png 2 Heart.png 18 Mana.png 0 1.05weak
Damage Extra Damage Speed Crit % DPS Resistances
Sword.png 5-7 Speed.png 9 5 5.5 Fire.png 10
Attributes Skills Proc Effect
Goblin

Notes

  • Some of the stats change with creature level and game mode. The values shown in the table above always refer to the highest level at Normal difficulty. On Hard or Iron Man some values such as HP and attack stats are increased by 25%.