Goblinoids: Difference between revisions

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{{MobbyName|Goblin Firedancer|MobSub}}
{{MobbyName|Goblin Firedancer|MobSub}}
{{MobbyName|Goblin Guardian|MobSub}}
{{MobbyName|Goblin Guardian|MobSub}}
{{MobbyName|Goblin Beastmaster|MobSub}}
{{MobbyName|Goblin Beastlord|MobSub}}
{{MobbyName|Itharrak the Firedancer|MobSub}}
{{MobbyName|Itharrak the Firedancer|MobSub}}
{{MobbyName|Goblin King|MobSub}}
{{MobbyName|Goblin King|MobSub}}

Revision as of 21:09, 16 July 2016



Exiled Kingdoms: Bestiary

AnimalsBugsConstructsDemonsDragonkindHumansHumanoidsMagical CreaturesUndead

Mob: Goblinoids
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Goblins are small humanoid creatures found primarily throughout the lands of Varsilia. There are two known subspecies of goblin-kind with the primary distinction between the two being skin color. Goblins with both red and green skin tones have been observed, and while exactly what this means is unknown, rangers are in the field gaining more information. Goblins are among some of the first enemies the player comes in to contact with, and are immediately aggressive to most other creatures, especially any humans- this can even include bandits. There are several kinds of goblins currently implemented, each differing from the others in abilities and overall combat strength. Goblins tend to band together, especially as they tend to be weak when alone, and they often spawn in small groups of 2-4.

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Notes


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