Gossip: Difference between revisions
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{{ | {{SkillSub | ||
|{{ | |Step={{{1|skillIndv}}} | ||
| | |Sel={{{2|}}} | ||
|Skill | |Icon=Gossip.png | ||
| | |Screenshot= | ||
| | |Name=Gossip | ||
|Class=All | |||
|CWar=✔|CRog=✔|CCle=✔|CMag=✔|CAll=✔ | |||
|Gen=✔|Adv= | |||
|Prerequisite= | |||
|LearnedFrom= | |||
|Level1Effect=Gain a +5% bonus to learn rumors at inns. | |||
|Level1Cost=1 | |||
|Level1ManaCost= | |||
|Level1Cooldown= | |||
|Level2Effect=Gain a +10% bonus to learn rumors at inns. | |||
|Level2Cost=1 | |||
|Level2ManaCost= | |||
|Level2Cooldown= | |||
|Level3Effect=Gain a +15% bonus to learn rumors at inns. | |||
|Level3Cost=1 | |||
|Level3ManaCost= | |||
|Level3Cooldown= | |||
|Level4Effect= | |||
|Level4Cost= | |||
|Level4ManaCost= | |||
|Level4Cooldown= | |||
|EffectSummary=Gain a <code>+5%</code>/<code>+10%</code>/<code>+15%</code> bonus to learn rumors. | |||
|CostSummary=<code>1</code>/<code>1</code>/<code>1</code> | |||
|ManaCostSummary= | |||
|CooldownSummary= | |||
|Notes=* some tales are about the world in general, for example you might hear about a trader wanting to purchase particular items | |||
* some gossiping is about you - your deeds and misdeeds! | |||
* others whisper about dangerous [[Rumor Bosses]] | |||
|Long_Description=This is a Passive Skill that adds to your overall Gossip character stat. This skill is applied automatically whenever you drink at an inn. Note that if you have a companion only the highest Gossip stat tries to listen to rumors (therefore, while you might want to add the Gossip skill to either you or a companion, it is not useful to give the Gossip skill to both.)<br><br> | |||
Gossip in totality is based on: | |||
* Points in this [[Gossip]] skill (see below) | |||
* [[Personality]] (5% per level) | |||
* [[Awareness]] (5% per two levels) | |||
* [[Rogue]] bonus (10%) | |||
* Certain [[Gossip_Armor|Items]] give a boost. | |||
|Description=You know how to be friendly enough to listen to local news and legends. | |||
}} | }} |
Revision as of 02:54, 7 October 2020
“You know how to be friendly enough to listen to local news and legends.”― In-game text
This is a Passive Skill that adds to your overall Gossip character stat. This skill is applied automatically whenever you drink at an inn. Note that if you have a companion only the highest Gossip stat tries to listen to rumors (therefore, while you might want to add the Gossip skill to either you or a companion, it is not useful to give the Gossip skill to both.)
Gossip in totality is based on:
- Points in this Gossip skill (see below)
- Personality (5% per level)
- Awareness (5% per two levels)
- Rogue bonus (10%)
- Certain Items give a boost.
Availability
War | Rog | Cle | Mag |
---|---|---|---|
✔ | ✔ | ✔ | ✔ |
This is a general skill.
Progression
Level | Effect | Cost |
---|---|---|
1 | Gain a +5% bonus to learn rumors at inns. | 1 |
2 | Gain a +10% bonus to learn rumors at inns. | 1 |
3 | Gain a +15% bonus to learn rumors at inns. | 1 |
Enemies Using this Skill
Name | Type | Level | XP | Health | Armor | Damage | DPS | Resistances |
---|
Notes
- some tales are about the world in general, for example you might hear about a trader wanting to purchase particular items
- some gossiping is about you - your deeds and misdeeds!
- others whisper about dangerous Rumor Bosses