Gossip: Difference between revisions

From Exiled Kingdoms Wiki
mNo edit summary
(link to rumor bosses, add what Gossip is based on)
(5 intermediate revisions by 3 users not shown)
Line 2: Line 2:
|Step={{{1|skillIndv}}}
|Step={{{1|skillIndv}}}
|Sel={{{2|}}}
|Sel={{{2|}}}
|Icon={{PAGENAME}}.jpg
|Icon=Gossip.png
|Screenshot=
|Name=Gossip
|Name=Gossip
|Class=W, R, C
|Class=All
|CWar=✔|CRog=✔|CCle=✔|CMag=✔|CAll=✔
|CWar=✔|CRog=✔|CCle=✔|CMag=✔|CAll=✔
|Gen=✔|Adv=
|Gen=✔|Adv=
|Prerequisite=
|Prerequisite=
|LearnedFrom=
|LearnedFrom=
|Level1Effect=Gain a +5% bonus to learn rumors.
|Level1Effect=Gain a +5% bonus to learn rumors at inns.
|Level1Cost=1
|Level1Cost=1
|Level1ManaCost=
|Level1ManaCost=
|Level1Cooldown=
|Level1Cooldown=
|Level2Effect=Gain a +10% bonus to learn rumors.
|Level2Effect=Gain a +10% bonus to learn rumors at inns.
|Level2Cost=1
|Level2Cost=1
|Level2ManaCost=
|Level2ManaCost=
|Level2Cooldown=
|Level2Cooldown=
|Level3Effect=Gain a +15% bonus to learn rumors.
|Level3Effect=Gain a +15% bonus to learn rumors at inns.
|Level3Cost=1
|Level3Cost=1
|Level3ManaCost=
|Level3ManaCost=
Line 29: Line 30:
|ManaCostSummary=
|ManaCostSummary=
|CooldownSummary=
|CooldownSummary=
|Notes=
|Notes=* some tales are about the world in general, for example you might hear about a trader wanting to purchase particular items
|Long_Description=
* some gossiping is about you - your deeds and misdeeds!
* others whisper about dangerous [[Rumor Bosses]]
|Long_Description=This is a Passive Skill that adds to your overall Gossip character stat.  This skill is applied automatically whenever you drink at an inn. Note that if you have a companion only the highest Gossip stat tries to listen to rumors (therefore, while you might want to add the Gossip skill to either you or a companion, it is not useful to give the Gossip skill to both.)<br><br>
Gossip in totality is based on:
* Points in this [[Gossip]] skill (see below)
* [[Personality]] (5% per level)
* [[Awareness]] (5% per two levels)
* [[Rogue]] bonus (10%)
* Certain [[Gossip_Armor|Items]] give a boost.
|Description=You know how to be friendly enough to listen to local news and legends.
|Description=You know how to be friendly enough to listen to local news and legends.
}}
}}

Revision as of 02:54, 7 October 2020

Gossip


You know how to be friendly enough to listen to local news and legends.
― In-game text

This is a Passive Skill that adds to your overall Gossip character stat. This skill is applied automatically whenever you drink at an inn. Note that if you have a companion only the highest Gossip stat tries to listen to rumors (therefore, while you might want to add the Gossip skill to either you or a companion, it is not useful to give the Gossip skill to both.)

Gossip in totality is based on:

Availability

War Rog Cle Mag

This is a general skill.

Progression

Level Effect Cost
1 Gain a +5% bonus to learn rumors at inns. 1
2 Gain a +10% bonus to learn rumors at inns. 1
3 Gain a +15% bonus to learn rumors at inns. 1

Enemies Using this Skill

Name Type Level XP Health Armor Damage DPS Resistances

Notes

  • some tales are about the world in general, for example you might hear about a trader wanting to purchase particular items
  • some gossiping is about you - your deeds and misdeeds!
  • others whisper about dangerous Rumor Bosses