Difference between revisions of "Gossip"
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− | {{ | + | {{SkillSub |
− | |{{ | + | |Step={{{1|skillIndv}}} |
− | | | + | |Sel={{{2|}}} |
− | |Skill | + | |Icon=Gossip.png |
− | | | + | |Screenshot= |
− | | | + | |Name=Gossip |
+ | |Class=All | ||
+ | |CWar=✔|CRog=✔|CCle=✔|CMag=✔|CAll=✔ | ||
+ | |Gen=✔|Adv= | ||
+ | |Prerequisite= | ||
+ | |LearnedFrom= | ||
+ | |Level1Effect=Gain a +5% bonus to learn rumors, 3% discount in shops. | ||
+ | |Level1Cost=1 | ||
+ | |Level1ManaCost= | ||
+ | |Level1Cooldown= | ||
+ | |Level2Effect=Gain a +10% bonus to learn rumors, 6% discount in shops. | ||
+ | |Level2Cost=1 | ||
+ | |Level2ManaCost= | ||
+ | |Level2Cooldown= | ||
+ | |Level3Effect=Gain a +15% bonus to learn rumors, 9% discount in shops. | ||
+ | |Level3Cost=1 | ||
+ | |Level3ManaCost= | ||
+ | |Level3Cooldown= | ||
+ | |Level4Effect= | ||
+ | |Level4Cost= | ||
+ | |Level4ManaCost= | ||
+ | |Level4Cooldown= | ||
+ | |EffectSummary=Gain a <code>+5%</code>/<code>+10%</code>/<code>+15%</code> bonus to learn rumors. | ||
+ | |CostSummary=<code>1</code>/<code>1</code>/<code>1</code> | ||
+ | |ManaCostSummary= | ||
+ | |CooldownSummary= | ||
+ | |Notes=* some tales are about the world in general, for example you might hear about a trader wanting to purchase particular items | ||
+ | * some gossiping is about you - your deeds and misdeeds! | ||
+ | * gossip is the primary way to research more information about current [[Townhall|Townhall Quests]] | ||
+ | * others whisper about dangerous [[Rumor Bosses]] | ||
+ | |Long_Description=This is a Passive Skill that adds to your overall Gossip character stat. This skill is applied automatically whenever you drink at an inn. Note that if you have a companion only the highest Gossip stat tries to listen to rumors (therefore, while you might want to add the Gossip skill to either you or a companion, it is not useful to give the Gossip skill to both.)<br><br> | ||
+ | Gossip in totality is based on: | ||
+ | * Points in this [[Gossip]] skill (see below) | ||
+ | * [[Personality]] (5% per level) | ||
+ | * [[Awareness]] (5% per two levels) | ||
+ | * [[Rogue]] bonus (10%) | ||
+ | * Certain [[Gossip_Armor|Items]] give a boost. | ||
+ | |Description=You know how to be friendly enough to listen to local news and legends. | ||
}} | }} |
Latest revision as of 13:26, 15 April 2022
“You know how to be friendly enough to listen to local news and legends.”― In-game text
This is a Passive Skill that adds to your overall Gossip character stat. This skill is applied automatically whenever you drink at an inn. Note that if you have a companion only the highest Gossip stat tries to listen to rumors (therefore, while you might want to add the Gossip skill to either you or a companion, it is not useful to give the Gossip skill to both.)
Gossip in totality is based on:
- Points in this Gossip skill (see below)
- Personality (5% per level)
- Awareness (5% per two levels)
- Rogue bonus (10%)
- Certain Items give a boost.
Availability
War | Rog | Cle | Mag |
---|---|---|---|
✔ | ✔ | ✔ | ✔ |
This is a general skill.
Progression
Level | Effect | Cost |
---|---|---|
1 | Gain a +5% bonus to learn rumors, 3% discount in shops. | 1 |
2 | Gain a +10% bonus to learn rumors, 6% discount in shops. | 1 |
3 | Gain a +15% bonus to learn rumors, 9% discount in shops. | 1 |
Enemies Using this Skill
Name | Type | Level | XP | Health | Armor | Damage | DPS | Resistances |
---|
Notes
- some tales are about the world in general, for example you might hear about a trader wanting to purchase particular items
- some gossiping is about you - your deeds and misdeeds!
- gossip is the primary way to research more information about current Townhall Quests
- others whisper about dangerous Rumor Bosses