Difference between revisions of "Greyrune Manor"
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Revision as of 00:36, 14 January 2018
|Exiled Kingdoms: Areas|
|All Areas ♦ Kingdoms ♦ Outdoors ♦ Cities ♦ Dungeons ♦ Buildings|
|Building: Greyrune Manor|
|World Map: I13|
No quests associated with this location are currently known.
|Difficulty (0...9)||Enemy Level||Elemental Dangers||Enemy Vulnerabilities|
The following Trait checks are associated with this area. Those marked with are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.
|Trait Requirement||NPC / Object||Quest||Description|
|Awareness 3||Dorphis Greyrune||None||Necessary for sensing the rune trap, thus reducing the unavoidable Cold damage from 100 to 40.|
|Important sites and secrets|
|Important NPCs and enemies|
The first time you enter, after crossing the line of F-shaped runes, Dorphis Greyrune and the two Iron Golems will attack you. If you leave, wait 12 hours, and come back, you can take on the golems one at a time and then kill Dorphis. The chest in the manor contains Ruby Key with number 4