Icemist (City)
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Exiled Kingdoms: Areas |
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All Areas ♦ Kingdoms ♦ Outdoors ♦ Cities ♦ Dungeons ♦ Buildings |
Cities: Icemist (City) |
World Map: I13 |
In-Game Map |
A majestic city built under the frozen sea. Not everyone is welcome.
Dungeons in Area
Buildings in Area
NPCs
- Amarisa (after quest Where is Amarisa?)
- Breno (after quest The Sewer of Horrors)
- Brother De Frere
- Captain Torden
- Dorbus
- Dorphis Greyrune (during quests The Shards of Fate, The Ark of Lothasan)
- Folcarad Whitestorm
- Ilemma
- Lady Marisha
- Mezimer
- Sir Irolio
- Sogarad
Quests
Teleportation
Scrolls of Recall & Teleport, and Gate, do not work in this area.
Threats
Difficulty (0...9) | Enemy Level | Elemental Dangers | Enemy Vulnerabilities |
---|---|---|---|
0 | 16−16 |
Nonrecurring Enemies
- Night Lord (during quest Lady of the Night)
Merchants
Armorer Vockjodi | ||
---|---|---|
Name | Cost | Description |
Conjurer Gloves | 230 | +1 AR +2 HP +5 MP |
Conjurer Boots | 200 | +1 AR +4 HP +6 MP |
Conjurer Hood | 220 | +1 AR +2 HP +5 MP |
Thuramiam Plate Gauntlets | 7000 | +3 AR +2 HP +2 MP 6 3 |
Thuramiam Plate Boots | 4000 | +2 AR +5 HP +5 MP 5 2 |
Thuramiam Plate Helm | 4000 | +2 AR +4 HP +4 MP 7 5 |
Icy Claymore | 7600 | 2-Handed DMG: 6-15 + 4 Spd: 9 Crit: 4% |
Frost Bow | 900 | Ranged DMG: 2-6 + 2 Spd: 11 Crit: 5%
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Trader Gilron | ||
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Name | Cost | Description |
Scroll: Turn Undead | 900 | Paralyze Undead For 4s/4m Paralyze for 4 seconds all undead enemies in a 4 meter radius. |
Scroll: Teleport | 600 | Teleportation Allows you to Recall, or to travel to any town you have visited before. It might not work if cast from large towns and other magically sealed areas. |
Scroll: Summon Fire Elemental | 600 | Summon Fire Elemental For 60s A level 10 Fire Elemental will guard you for 60 seconds. |
Scroll: Summon Ice Elemental | 600 | Summon Ice Elemental For 60s A level 10 Ice Elemental will guard you for 60 seconds. |
Scroll: Planar Binding | 400 | Heal summons 80hp Your summoned creature will be healed for up to 80hp. |
Potion of Mana | 350 | Gain Mana 35 Keep going and going! Recovers +35 mana. |
Greater Potion of Mana | 1000 | Gain Mana 70 Keep going and going! Recovers +70 mana. |
Girdle of Supreme Intellect | 30000 | 2 |
Wand of the Arcanist | 9000 | Ranged DMG: 7-12 Spd: 11 Crit: 6% Arcane 3 |
Staff of the Arcanist | 9000 | Ranged DMG: 8-14 Spd: 9 Crit: 5% Arcane 3 |
Trader Johanna | ||
---|---|---|
Name | Cost | Description |
Scroll: Turn Undead | 900 | Paralyze Undead For 4s/4m Paralyze for 4 seconds all undead enemies in a 4 meter radius. |
Scroll: Teleport | 600 | Teleportation Allows you to Recall, or to travel to any town you have visited before. It might not work if cast from large towns and other magically sealed areas. |
Scroll: Summon Fire Elemental | 600 | Summon Fire Elemental For 60s A level 10 Fire Elemental will guard you for 60 seconds. |
Scroll: Summon Ice Elemental | 600 | Summon Ice Elemental For 60s A level 10 Ice Elemental will guard you for 60 seconds. |
Potion of Greater Healing | 600 | Gain HP 90 Will heal a total of 90hp. The adventurer's best friend. |
Potion of Mana | 350 | Gain Mana 35 Keep going and going! Recovers +35 mana. |
Deepfrost Cognac | 50 | Recover HP/Mana 10/20 Bulky bottle of expensive imported magical liquor. It'll restore 20 mana and 10hp. |
Greater Potion of Resist Fire | 600 | Resist Fire 40 For 60 Seconds Grants a +40 bonus for 1 minute. |
Greater Potion of Resist Cold | 600 | Resist Cold 40 For 60 Seconds Grants a +40 bonus for 1 minute. |
Potion of Speed | 390 | Gain Speed For 12 Seconds Makes you run faster for 12 seconds. |
Pouch of Reagents | 1500 | +20 MP 15 |
Girdle of the Sorcerer | 15000 | +1 AR +15 MP 1 |
Girdle of Intellect | 15000 | +2 AR +8 HP 1 |
Map
Important sites and secrets
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Important NPCs and enemies
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