Intellect: Difference between revisions
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[[File:Intellect.png|thumbnail|Intellect icon]] | [[File:Intellect.png|thumbnail|Intellect icon]] | ||
{{Quote|In-game description| | {{Quote|In-game description|Reasoning, memory, ability to learn and think. Its greatest effect on game is '''mana points''' for mages. It may make available new '''conversation''' options.}} | ||
'''Intellect''' () is a | '''Intellect''' (INT) is a trait that is primarily used by [[Mage|Mages]], who benefit from its bonus to mana/level and to a lesser extent perception and traps and locks. [[Cleric|Clerics]] have also been known to pick up a couple points to complement [[Personality]] scores. | ||
: | |||
This trait makes available new conversation options with certain [[:Category:NPC|NPCs]]. | |||
: | |||
You can also equip certain [[Intellect Armor|armour items]] to give this trait a boost. | |||
== '''Intellect Benefits''' == | == '''Intellect Benefits''' == | ||
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| '''Relationship to other Traits''' | | '''Relationship to other Traits''' | ||
|- | |- | ||
| +1 | | Each point of INT grants +1 mana/level to [[Mage|Mages]] | ||
| | | Better than [[Personality]] | ||
|- | |- | ||
| + | | Each point of INT increases XP gained by +2% | ||
| | | Unique | ||
|- | |- | ||
| + | | Every 2 points of INT grants +1 mana/level to [[Cleric|Clerics]] | ||
| Worse than [[Personality]] | |||
|- | |||
| Every 2 points of INT grant +5% chance with [[Disarm Devices]] | |||
| Worse than [[Agility]] | | Worse than [[Agility]] | ||
|- | |- | ||
| Every | | Every 2 points of INT grant +5% chance to [[Perception]] | ||
| Worse than [[ | | Worse than [[Awareness]] | ||
|- | |||
| Extra conversation options | |||
| Similar to [[Awareness]] and [[Personality]] | |||
|} | |||
{| class="wikitable" | |||
| '''Intellect score''' | |||
| '''In-game message''' | |||
|- | |||
| 0 | |||
| Not the brightest torch in the dungeon, are you? | |||
|- | |||
| 1 | |||
| Your intelligence is average. Sorry, someone had to tell you. | |||
|- | |||
| 2 | |||
| You are the village genius. Congratulations. | |||
|- | |||
| 3 | |||
| You are smart enough to realize you're really not that smart. | |||
|- | |||
| 4 | |||
| Your memory and deductive reasoning often scares people. | |||
|- | |||
| 5 | |||
| You feel lonely in this world. Very lonely. | |||
|} | |} | ||
'''Skill Icon''' | '''Skill Icon''' | ||
* Author: Lorc<br /> | * Author: Lorc<br /> |
Revision as of 19:53, 12 August 2021
“Reasoning, memory, ability to learn and think. Its greatest effect on game is mana points for mages. It may make available new conversation options.”― In-game description
Intellect (INT) is a trait that is primarily used by Mages, who benefit from its bonus to mana/level and to a lesser extent perception and traps and locks. Clerics have also been known to pick up a couple points to complement Personality scores.
This trait makes available new conversation options with certain NPCs.
You can also equip certain armour items to give this trait a boost.
Intellect Benefits
Benefits | Relationship to other Traits |
Each point of INT grants +1 mana/level to Mages | Better than Personality |
Each point of INT increases XP gained by +2% | Unique |
Every 2 points of INT grants +1 mana/level to Clerics | Worse than Personality |
Every 2 points of INT grant +5% chance with Disarm Devices | Worse than Agility |
Every 2 points of INT grant +5% chance to Perception | Worse than Awareness |
Extra conversation options | Similar to Awareness and Personality |
Intellect score | In-game message |
0 | Not the brightest torch in the dungeon, are you? |
1 | Your intelligence is average. Sorry, someone had to tell you. |
2 | You are the village genius. Congratulations. |
3 | You are smart enough to realize you're really not that smart. |
4 | Your memory and deductive reasoning often scares people. |
5 | You feel lonely in this world. Very lonely. |
Skill Icon
- Author: Lorc
- URL: http://game-icons.net
- License(s): * CC-BY 3.0 ( http://creativecommons.org/licenses/by/3.0/legalcode )