Iron Enclave: Difference between revisions

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|NPCs=[[Dartos]]
|NPCs=[[Dartos]]
|Description=
|Description=One of the many towers of the [[Wizard's Guild]] spread across the Exiled Kingdoms. Although most powerful within [[Thuram]], they are allowed to exist within [[Ilmara]], [[Mercia]] and [[Varsilia]] because their services, such as instantaneous travel, are always in high demand.
|Lore=
|Lore=
|Notes=
|Notes=
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Revision as of 00:48, 14 April 2017

Exiled Kingdoms: Areas
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Building: Iron Enclave
World Map: D9
D9sitmap.jpg
In-Game Map
[[File:|200px|frameless]]

One of the many towers of the Wizard's Guild spread across the Exiled Kingdoms. Although most powerful within Thuram, they are allowed to exist within Ilmara, Mercia and Varsilia because their services, such as instantaneous travel, are always in high demand.

Building Location

Iron Enclave is located in Iron Valley.

NPCs

Quests

Transportation

Trait Checks

The following Trait checks are associated with this area. Those marked with Decisive.png are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.

Trait RequirementNPC / ObjectQuest Description
Intellect 1DartosOutstanding Apprentice Needed for grasping the allusion to regeneration and updating your quest log accordingly.
Decisive.png Intellect 1DartosOutstanding Apprentice Mandatory to explain Khadar's true motives to Dartos, thus additionally receiving 300 XP and +3 reputation with the Wizard's Guild.

Notes