Iron Enclave

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Exiled Kingdoms: Areas
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Building: Iron Enclave
World Map: D9
D9sitmap.jpg
In-Game Map
Iron Enclave.jpg

One of the four Wizard's Guild enclaves spread across land.

Building Location

Iron Enclave is located in Iron Valley.

NPCs

Quests

Transportation

Teleportation

Scroll of Recall and Gate recall to Freetown (City)

Trait Checks

The following Trait checks are associated with this area. Those marked with Decisive.png are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.

Trait RequirementNPC / ObjectQuest Description
Intellect 1DartosOutstanding Apprentice Needed for grasping the allusion to regeneration and updating your quest log accordingly.
Decisive.png Intellect 1DartosOutstanding Apprentice Mandatory to explain Khadar's true motives to Dartos, thus additionally receiving 300 XP and +3 reputation with the Wizard's Guild.

Map

Windrose.pngIron EnclaveIron Enclave.jpg
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Important sites and secrets
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Exit to Iron Valley
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Door to upper floor (members of Wizard's Guild only)
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Bed for free rest (members of Wizard's Guild only)
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Floating Sphere granting access to magical Vaults (members of Wizard's Guild only)
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Teleporter to Icemist (City) (members of Wizard's Guild only)
Important NPCs and enemies
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Dartos initiating quest Outstanding Apprentice; providing teleportation to Great Plains Enclave, Inori Enclave, Sagar Enclave
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Aglaron teaching skills Fire Mastery, Fire Ward

Lore

Although distrusted, the Wizard Guild is allowed to operate enclaves in the other kingdoms in exchange for magical services. The tendency for magical mishaps means the enclaves have to be located outside of cities.

Notes