Level: Difference between revisions
m (→Level Bonuses) |
|||
Line 34: | Line 34: | ||
== Level Bonuses == | == Level Bonuses == | ||
When a level is gained, the | When a level is gained, the Main Character gains 2 [[Trait]] points and 2 [[Skill]] points. Note: The Main Character receives 3 [[Trait]] points after Level 15. | ||
When | When a Companion levels up, they receive 1 [[Trait]] point and 1 [[Skill]] point. | ||
== Level Progression == | == Level Progression == |
Revision as of 22:36, 9 April 2021
Level Mechanics
Level | XP |
---|---|
1 | 0 |
2 | 300 |
3 | 1,000 |
4 | 3,000 |
5 | 6,000 |
6 | 11,000 |
7 | 18,000 |
8 | 27,000 |
9 | 38,000 |
10 | 52,000 |
11 | 70,000 |
12 | 95,000 |
13 | 120,000 |
14 | 160,000 |
15 | 200,000 |
16 | 250,000 |
17 | 300,000 |
18 | 360,000 |
19 | 440,000 |
20 | 540,000 |
21 | 700,000 |
22 | 900,000 |
23 | 1,200,000 |
24 | 1,600,000 |
25 | 2,400,000 |
Levels are the main element for indicating the progression of the player character. Every new character starts at level 1 and evolves by earning Experience Points (XP) through various actions in the game, like defeating an enemy, solving a quest, disabling a trap, etc. Upon reaching certain XP thresholds (see table to the right) the level is incremented. As of version 0.9.991, the level cap has been removed. Beyond 25, every subsequent level requires 1,000,000 additional XP.
Level Bonuses
When a level is gained, the Main Character gains 2 Trait points and 2 Skill points. Note: The Main Character receives 3 Trait points after Level 15.
When a Companion levels up, they receive 1 Trait point and 1 Skill point.
Level Progression
To get an idea of the efforts necessary to level up, the graph below displays the number of enemies of the same level as the player character that have to be defeated to reach the next level. For example, you only need to kill 43 level 1 creatures to reach level 2, but 600 level 24 enemies (which admittedly are rather limited in the current game) to make it to level 25.
The main story of the game is designed to be completable at around level 20. After this point, all subsequent levels are considered as epic and therefore necessitate much higher efforts.