Mad Master: Difference between revisions

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|Step={{{1|mobIndv}}}
|Step={{{1|mobIndv}}}
|Sel={{{2|}}}
|Sel={{{2|}}}
|Icon=
|Icon=Male red.png
|Image=Missing.png
|Image=Male red.png
|Name=Mad Master
|Name=Mad Master
|LevelL=12|LevelH=12|XP=
|LevelL=12|LevelH=12|XP=
|Class=Warrior
|Class=Warrior
|Attributes=
|Attributes=
|Skills=[[Bash]]: 3, Resilience
|Skills=[[Bash]]: 3, [[Resilience]]: 3
|HP=|MP=|Armor=3
|HP=|MP=|Armor=3
|DPS=|Movement=1.1
|DPS=|Movement=1.1
|Attack_Speed=|Base_damage=
|Attack_Speed=11|Base_damage=(Normal) 5-7
|Critical=|Extra_damage=
|Critical=6% (x2)|Extra_damage=
|Resistances=[[Fire]]: 30, [[Cold]]: 30, [[Shock]]: 30, [[Death]]: 30, [[Toxic]]: 30
|Resistances=[[Fire]]: 30, [[Cold]]: 30, [[Shock]]: 30, [[Death]]: 30, [[Toxic]]: 30
|Groups=Cultists
|Groups=Cultists

Revision as of 19:16, 2 February 2017


Mad Master

Description needed

Background

Background needed

Location

Drops

Quests

No known associated quests

Information

Type Level XP Armor Health Mana Movement
Cultists 12 131 Shield small.png 3 Mana.png 0 1.1
Damage Extra Damage Speed Crit % DPS Resistances
Attributes Skills Proc Effect
Bash: 3, Resilience: 3

Notes

  • Some of the stats change with creature level and game mode. The values shown in the table above always refer to the highest level at Normal difficulty. On Hard or Iron Man some values such as HP and attack stats are increased by 25%.