Mage

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Revision as of 23:52, 22 December 2016 by M3lkor (talk | contribs)
Mage symbol
― In-game text

The Mage class is currently not in the game.

Mage Basics

  • Health at level 1: hp
  • Mana at level 1: mp
  • Health bonus/level: +
  • Mana bonus/level: +
  • Other advantages or drawbacks:

Usable Equipment

Skills

Mage Skills

Name Effects Points Cooldown Mana Description

General Skills

Name Effects Points Description
Dungeoneering.png Dungeoneering Gain a +10%/+18%/+25% bonus to find traps and secret doors. 1/1/1 You are an expert in dungeon exploration, and can find more easily hidden traps or secret doors.
Extra Recovery.png Extra Recovery Gain +1/+2 recovery/day 3/3 You gain extra uses of the recovery button per day.
Gossip.png Gossip Gain a +5%/+10%/+15% bonus to learn rumors. 1/1/1 You know how to be friendly enough to listen to local news and legends.

Advanced Mage Skills

Name Effects Points Cooldown Reqs Description
Death Ward.png Death Ward Gain +12/24/36 to resist death. 1/1/1 Endurance 2 You can endure death magic thanks to your training. Gain a permanent bonus to Death resistance, which stacks with other bonuses.
Spiritual Ward.png Spiritual Ward Gain +10/20/30 to Spirit resistance. 1/1/1 Personality 2 Your willpower and inner strength are legendary, making you more resilient to stun, paralysis and other mind effects. Gain a permanent bonus to Spirit resistance, which stacks with other bonuses.