Mage Armor
File:Mage Armor large.png
Mage Armor
“Gain a high boost to defenses for a small mana cost. The spell will wear off after a certain number of hits, or after 3 minutes.”― In-game text
Description needed
Availability
War | Rog | Cle | Mag |
---|---|---|---|
✔ |
Progression
Level | Effect | Cost | Cooldown | Mana |
---|---|---|---|---|
1 | Gain +6 armor, wears off after 3 hits. | 1 | 5 |
3 |
2 | Gain +9 armor and +15 to fire, cold and shock resistance. Wears off after 4 hits. | 2 | 5 | 5 |
3 | Gain +14 armor and +20 to fire, cold and shock resistance, wears off after 5 hits. | 2 | 5 | 9 |
4 | Gain +21 armor and +30 to fire, cold and shock resistance, wears off after 6 hits. | 2 | 5 | 16 |
Enemies Using this Skill
Name | Type | Level | XP | Health | Armor | Damage | DPS | Resistances |
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Notes
Mage armor will stop all damage and disappear when you walk into a trap, regardless of the level of the skill or charges remaining.